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Buzzard

Designed for commando and espionage operation, its main strength is the ability to travel unseen through enemy territory and to avoid unfavorable encounters.

Developer: Ishukone

The Buzzard was developed according to the exacting specifications of Admiral Okaseilen Fukashi, head of the Caldari Navy Recon Division, and was the first production level ship specifically built to take full advantage of the cloaking breakthroughs achieved by Project Mirage at Crielere.

  • fitting
  • 15

    Powergrid Output

  • 2

    Low Slots

  • 5

    Medium Slots

  • 3

    High Slots

  • 300

    Cpu Output

  • 2

    Launcher Hardpoints

  • 1

    Turret Hardpoints

  • 400

    Calibration

  • 2

    Upgrade Hardpoints

  • shield
  • 528

    Shield Capacity

  • 1

    Shield Em Damage Resistance

  • 0.5

    Shield Explosive Damage Resistance

  • 0.6

    Shield Kinetic Damage Resistance

  • 0.7

    Shield Thermal Damage Resistance

  • 625000

    Shield Recharge Time

  • armor
  • 316

    Armor Hitpoints

  • 0.5

    Armor Em Damage Resistance

  • 0.9

    Armor Explosive Damage Resistance

  • 0.75

    Armor Kinetic Damage Resistance

  • 0.45

    Armor Thermal Damage Resistance

  • structure
  • 190 m³

    Capacity

  • 1270000 kg

    Mass

  • 19400m³ packaged

    Volume

  • 316

    Structure Hitpoints

  • 306

    Maximum Velocity

  • 4.27

    Inertia Modifier

  • capacitor
  • 187500

    Capacitor Recharge Time

  • 218.75

    Capacitor Capacity

  • targeting
  • 50000

    Maximum Targeting Range

  • 5

    Maximum Locked Targets

  • 24

    Gravimetric Sensor Strength

  • 50

    Signature Radius

  • 405

    Scan Resolution

  • miscellaneous
  • 2

    Tech Level

  • 5

    Meta Level

  • 5000

    Cloak Reactivation Delay

  • Small

    Rig Size

  • 10

    Analyzer Virus Strength Bonus

  • blueprint
  • Buzzard Blueprint

  • manufacturing
  • base materials
  • 13 333

    Tritanium

  • 11 111

    Pyerite

  • 2 444

    Mexallon

  • 556

    Isogen

  • 56

    Nocxium

  • 16

    Zydrine

  • 8

    Megacyte

  • 23

    Construction Blocks

  • 15

    Morphite

  • 30

    Magpulse Thruster

  • 68

    Gravimetric Sensor Cluster

  • 165

    Quantum Microprocessor

  • 300

    Titanium Diborite Armor Plate

  • 3

    Graviton Reactor Unit

  • 60

    Scalar Capacitor Unit

  • 15

    Sustained Shield Emitter

  • extra materials and skills
  • 1 Unit

    Heron

  • V

    Industry

  • III

    Advanced Small Ship Construction

  • I

    Electronic Engineering

  • I

    Caldari Starship Engineering

  • 2

    R.A.M.- Starship Tech

  • reprocessing
  • material/mineral
  • 13 333

    Tritanium

  • 11 111

    Pyerite

  • 2 444

    Mexallon

  • 556

    Isogen

  • 56

    Nocxium

  • 16

    Zydrine

  • 8

    Megacyte

  • 15

    Morphite

  • commodity/construction components
  • 30

    Magpulse Thruster

  • 68

    Gravimetric Sensor Cluster

  • 165

    Quantum Microprocessor

  • 300

    Titanium Diborite Armor Plate

  • 3

    Graviton Reactor Unit

  • 60

    Scalar Capacitor Unit

  • 15

    Sustained Shield Emitter

  • other
  • 0

    Damage

  • 0

    Power Load

  • 1

    Power To Speed

  • 0

    Warp Factor

  • 0

    Cpu Load

  • 2500

    Scan Speed

  • 16777215

    Main Color

  • 6

    Max Passengers

  • 1

    Uniformity

  • 2.1645E-6

    Warp Capacitor Need

  • 395

    Propulsion Graphic Id

  • 395

    Gfx Booster Id

  • 5

    Required Skill 1Level

  • 1

    Required Skill 2Level

  • 5

    Ship Bonus Cf

  • 0.75

    Shield Uniformity

  • 0

    Ship Scan Resistance

  • 0.75

    Armor Uniformity

  • 1

    Structure Uniformity

  • -20

    Elite Bonus Cover Ops 1

  • -5

    Ship Bonus Cf2

  • 3000

    Max Directional Velocity

  • 0.05

    Min Target Vel Dmg Multiplier

  • 10

    Elite Bonus Cover Ops 2

  • 100

    Heat Capacity Hi

  • 0.01

    Heat Dissipation Rate Hi

  • 0.01

    Heat Dissipation Rate Med

  • 0.01

    Heat Dissipation Rate Low

  • 100

    Heat Capacity Med

  • 100

    Heat Capacity Low

  • 1

    Heat Generation Multiplier

  • 5

    Jump Harmonics

  • 0.71

    Heat Attenuation Med

  • 50

    Fw Lp Kill

  • -10

    Elite Bonus Cover Ops 3

  • 11409

    Type Color Scheme