125mm Railgun I

The 125mm railgun works much the same as its big brother except that it is considerably faster but also less powerful. The accurate range of railguns is very good, but due to technical limitations it cannot use onboard guidance. This results in a fairly rapid drop in accuracy at extreme ranges.

Requires hybrid charge types: Antimatter, Iridium, Iron, Lead, Plutonium, Thorium, Tungsten, Uranium.

  • fitting
  • 7

    Powergrid Usage

  • 14

    Cpu Usage

  • structure
  • 0.2 m³

    Capacity

  • 500 kg

    Mass

  • 5m³ packaged

    Volume

  • 40

    Structure Hitpoints

  • miscellaneous
  • 1.505

    Activation Cost

  • 3250

    Rate Of Fire

  • 9000

    Optimal Range

  • 1

    Charges Per Cycle

  • 2.2

    Damage Modifier

  • Small

    Charge Size

  • 5000

    Accuracy Falloff

  • 89.25

    Weapon Accuracy Score

  • 1

    Tech Level

  • 85

    Used With (Charge Group)

  • 40000

    Signature Resolution

  • -15

    Overload Rate Of Fire Bonus

  • 0.8

    Heat Damage

  • 1

    Required Thermodynamics Level

  • 5000

    Reload Time

  • z 9 000.00

    Base Price

  • blueprint
  • 125mm Railgun I Blueprint

  • manufacturing
  • base materials
  • 1 311

    Tritanium

  • 473

    Pyerite

  • 103

    Mexallon

  • 2

    Isogen

  • extra materials and skills
  • I

    Industry

  • reprocessing
  • material/mineral
  • 1 311

    Tritanium

  • 473

    Pyerite

  • 103

    Mexallon

  • 2

    Isogen

  • other
  • 1

    Slots

  • 0

    Target Module

  • 0

    Accuracy Bonus

  • 8627698

    Main Color

  • 1

    Required Skill 1Level

  • 1

    Required Skill 2Level

  • 0

    Meta Level

  • 0.01

    Heat Absorbtion Rate Modifier

  • 11324

    Type Color Scheme