Rocket Launcher II

A tiny launcher that can carry a very limited supply of rockets. Not really intended as a primary weapon but rather as a cheap supplementary weapon system.

  • fitting
  • 4

    Powergrid Usage

  • 17

    Cpu Usage

  • structure
  • 0.25 m³

    Capacity

  • 5m³ packaged

    Volume

  • 40

    Structure Hitpoints

  • miscellaneous
  • 4000

    Rate Of Fire

  • 1

    Charges Per Cycle

  • 2

    Tech Level

  • 387

    Used With (Charge Group)

  • 648

    Used With (Charge Group)

  • 5

    Meta Level

  • -15

    Overload Rate Of Fire Bonus

  • 0.8

    Heat Damage

  • 1

    Required Thermodynamics Level

  • 10000

    Reload Time

  • z 36 040.00

    Base Price

  • blueprint
  • Rocket Launcher II Blueprint

  • manufacturing
  • base materials
  • 556

    Tritanium

  • 278

    Pyerite

  • 1

    Robotics

  • 1

    Morphite

  • 1

    Quantum Microprocessor

  • extra materials and skills
  • V

    Industry

  • 1

    Robotics

  • 1

    Rocket Launcher I

  • I

    Rocket Science

  • I

    Mechanical Engineering

  • 1

    R.A.M.- Weapon Tech

  • 1

    Quantum Microprocessor

  • reprocessing
  • material/mineral
  • 556

    Tritanium

  • 278

    Pyerite

  • 1

    Morphite

  • commodity/construction components
  • 1

    Quantum Microprocessor

  • other
  • 1

    Slots

  • 2

    Required Skill 1Level

  • 1

    Required Skill 2Level

  • 0.02

    Heat Absorbtion Rate Modifier

  • 11325

    Type Color Scheme