Sansha Acquisition [ comments: 0 ]

Enemy

Sansha's Nation

Type Deadspace
Target Take out the Battletower and return the prisoners to your agent.
DropOff 100x Prisoners (750 m3)
Steps 1
Mission briefing Some of the top cybernetics experts in the region were recently here at [station] for a conference, and they made me a proposal that I found quite intriguing.

These scientists theorize that the Sansha mindslave technology is leaps ahead of anything we currently have in the realm of cerebro-emission communications. You might call what they've got a sort of limited telepathy, I suppose. Anyway, these scientists were having heated arguments about the risks and benefits of toying with Sansha tech. And that's where it gets interesting.

A handful of them approached me after the conference and spoke of a Sansha base in [system] that they had learned of. They asked if I knew any ships' captains who might be interested in ?acquiring? a few Sansha mindslaves for them to experiment on. Now, a friend in the Admiralty tells me the Navy is apparently planning to move against this station very soon, so our window of opportunity is narrow. We'd be doing the authorities a favor, and getting a little something on the side.

So what do you think? Sound like something you're interested in? Destroy a Sansha tower and pick up some prisoners. What could be easier?

Mission Step # 1

Enemy

Sansha's Nation

Step Type wave
Number of Spawns 4
NPC's Attack after warp yes
Your Shield/Armor resists
Your Damage type

Spawn # 1
  Name Bounty($)       orb. vel.
1 × Sansha's Battletower 0 0 0 0 0 50000 0 0 0 0 0
150000 0 0 0 0
Spawn # 2
  Name Bounty($)       orb. vel.
1 × Centii Loyal Ravener 21 375 12 0 0 12 325 0 60 40 20 4375 750 2 +
33 0 0 0 850 0 60 40 20
1 × Centii Loyal Servant 18 000 15 0 0 15 200 0 60 40 20 3625 1250 1 +
450 0 60 40 20
1 × Centii Loyal Scavenger 20 250 11 0 0 11 300 0 60 40 20 4375 750 2 +
33 0 0 0 800 0 60 40 20
2 × Centior Misshape 11 250 14 0 0 11 250 0 60 40 20 8000 325
300 0 60 40 20
1 × Centior Devourer 12 375 22 0 0 22 250 0 60 40 20 16000 325
300 0 60 40 20
2 × Centior Monster 14 625 20 0 0 17 250 0 60 40 20 8000 325
300 0 60 40 20
3 × Centior Horror 15 750 33 0 0 28 250 0 60 40 20 16000 325
300 0 60 40 20
1 × Centatis Wraith 138 750 43 0 0 43 1200 0 60 40 20 9500 375
135 0 0 0 1800 0 60 40 20
2 × Centatis Devil 142 500 82 0 0 82 1200 0 60 40 20 22000 375
1800 0 60 40 20
1 × Centatis Daemon 146 250 54 0 0 45 1200 0 60 40 20 9500 375
135 0 0 0 1800 0 60 40 20
1 × Centatis Behemoth 153 750 99 0 0 83 1200 0 60 40 20 22000 375
1800 0 60 40 20
4 × Centii Loyal Savage 22 500 23 0 0 18 325 0 60 40 20 9500 750 1 + +
850 0 60 40 20
3 × Centii Loyal Slavehunter 23 625 25 0 0 20 325 0 60 40 20 9500 750 1 + +
850 0 60 40 20
1 × Centii Loyal Manslayer 27 000 23 0 0 19 325 0 60 40 20 8000 750 1 +
83 0 0 0 850 0 60 40 20
2 × Centii Loyal Butcher 28 125 47 0 0 39 325 0 60 40 20 16000 750 1 +
850 0 60 40 20
8 × Centum Fiend 76 875 39 0 0 33 1200 0 60 40 20 9500 375
135 0 0 0 1800 0 60 40 20
2 × Centum Hellhound 79 688 72 0 0 60 1200 0 60 40 20 22000 375
1800 0 60 40 20
1 × Centum Loyal Fiend 270 000 45 0 0 38 1200 0 60 40 20 13750 375
135 0 0 0 1800 0 60 40 20
1 × Centum Loyal Hellhound 281 250 87 0 0 73 1200 0 60 40 20 32000 375
1800 0 60 40 20
1 × Centus Dread Lord 1 162 500 88 0 0 73 4250 0 60 40 20 17000 500
469 0 0 0 6750 0 60 40 20
4 × Centus Tyrant 1 218 750 216 0 0 180 4250 0 60 40 20 49000 500
0 0 375 0 6750 0 60 40 20
Spawn # 3
  Name Bounty($)       orb. vel.
6 × Sansha Cruise Missile Battery 55 000 0 0 0 0 1000 0 60 40 20 0
1125 0 0 0 3200 0 60 40 20
1 × Sansha Stasis Tower 35 000 0 0 0 0 250 0 60 40 20 0 +
800 0 60 40 20
Spawn # 4
  Name Bounty($)       orb. vel.
2 × Centum Loyal Slaughterer 225 000 32 0 0 25 1200 0 60 40 20 7250 375 +
83 0 0 0 1800 0 60 40 20
4 × Centum Loyal Execrator 236 250 57 0 0 45 1200 0 60 40 20 19000 375 +
1800 0 60 40 20

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