Type Kill
Target Kill all NPC's in 1 step
DropOff 1 Data Sheets (1.0 m3)
Steps 2
Mission briefing
OK, now I'm really angry about security here. Since obviously the crazy scientist had a clone last time he was obliterated 342200246 along with my lunch, he got Zraenn Papacent to steal our most recent documents of critical importance to our research. Zraenn is a very well known figure in industrial espionage and regularly tries to steal from us. Come to think of it, him being so known might be the reason he's having a hard time working in espionage 342200246 that explains why that crazy scientist is always able to hire him. Well, you are obviously the person for the job since I'm discussing this with you. Zraenn took the documents to his hideout where he's meeting the scientist. Just in case you didn't realize the importance of this, I need you to get me those documents back and teach Zraenn and his henchmen some lessons in zero-gravity ballet dancing. If you can do this within the hour I'll buy you lunch - and we all know how important lunch is - a handsome cash bonus, if I say so myself, and 10 splendid piggy banks.
Step Type spot
Number of Spawns 1
NPC's Attack after warp yes
Your Shield/Armor resists
Your Damage type
Spawn # 1 | |||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Name | Bounty($) | orb. | vel. | ||||||||||||||||||
1 × Mercenary Overlord | 250 000 | 0 | 0 | 24 | 96 | 3975 | 0 | 60 | 40 | 20 | 3500 | 400 | 2 | + | — | — | — | — | |||
0 | 0 | 162 | 0 | 3500 | 0 | 60 | 40 | 20 | |||||||||||||
5 × Mercenary Wingman | 30 000 | 25 | 20 | 10 | 0 | 325 | 15 | 50 | 45 | 30 | 8500 | 900 | 1 | + | — | — | — | — | |||
0 | 83 | 0 | 0 | 325 | 15 | 50 | 45 | 30 | |||||||||||||
4 × Mercenary Lieutenant | 90 000 | 0 | 0 | 35 | 49 | 1500 | 33 | 65 | 40 | 55 | 2000 | 350 | — | — | — | — | — | — | |||
0 | 0 | 83 | 0 | 1050 | 33 | 65 | 40 | 55 |
Step Type wave
Number of Spawns 1
NPC's Attack after warp yes
Your Shield/Armor resists
Your Damage type
Spawn # 1 | |||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Name | Bounty($) | orb. | vel. | ||||||||||||||||||
3 × Mercenary Overlord | 250 000 | 0 | 0 | 24 | 96 | 3975 | 0 | 60 | 40 | 20 | 3500 | 400 | 2 | + | — | — | — | — | |||
0 | 0 | 162 | 0 | 3500 | 0 | 60 | 40 | 20 | |||||||||||||
4 × Mercenary Wingman | 30 000 | 25 | 20 | 10 | 0 | 325 | 15 | 50 | 45 | 30 | 8500 | 900 | 1 | + | — | — | — | — | |||
0 | 83 | 0 | 0 | 325 | 15 | 50 | 45 | 30 | |||||||||||||
6 × Mercenary Lieutenant | 90 000 | 0 | 0 | 35 | 49 | 1500 | 33 | 65 | 40 | 55 | 2000 | 350 | — | — | — | — | — | — | |||
0 | 0 | 83 | 0 | 1050 | 33 | 65 | 40 | 55 |
Oh, and here's a tip, in case someone wasn't aware of it: NPCs will never pod you. A really easy way to make a bookmark is to fly to the mission in your pod. You have all the time in the world to size the situation up and make your bookmark.
I popped the 3 battleships while having my drones start to work on the scramming frigates. Then I started in on the cruisers. My shields were at 61% by the time I reached equilibrium. To reach equilibrium, I had to kill all the battleships and 2 or 3 cruisers. It was a bit unnerving, but I stuck to the plan and just started taking them down. I had started with a full load of torps when I killed the spawn trigger. I reached equilibrium by the time I had to reload.
Disclaimer: Kids, don't try this at home. I have insane skillpoints in missiles. I have Rapid Launch V, Target Navigation Prediction V, Torpedos V, and Torpedo Specialization IV, along with pretty much every other missile skill at IV or V. I have all applicable engineering skills to IV or V. Everything on that ship is Tech 2. When I hit them, I am doing very nearly the absolute max damage possible. Unless you're VERY confident in your skills, and have a good ship to back it up, don't do what I did. Warp out, and warp back at 100 km, or you WILL lose your ship.
Usually I can tank an awful amount of damage in this setup. I can only presume they're doing a different type of damage.
My setup is the usual. Fly in with the Nightmare -> agro everything you can -> my alt flies in with the Raven -> launch all the drones and let the drones take out the small ships while you concentrate on the big ones.
Ok i'm sure not everyone is capable of using an Omni tank with a resist of 87%-90%, nor does everyone have the possibility of flying missions with an alt.
Bottomline: If you can get an Omni tank of >85% then its a piece of cake. Missions like these are best done with a HAC or an Omni Tank BS (Abaddon or Domi)
I had resistance of: EM76, EX89, KIN89, HEAT80
next time i will put on a heat hardener :-))
cheers.
ps: otherwise the mission is fun- the rats come close so looting can be done wo moving to any cans- salvage sucks though- only a few parts
Though it seems they changed it partially recently: I did it with my brother like a month ago, and reinforcements spawned on top of us, while definitely it seems it's no longer the case (I had almost lost my hurricane because got aggroed by the reinforcement, while I started to warp out as soon as I saw I had aggro...). But above all, they seem to have removed those 200+ environment items that used to make you lag for 1mn+ when the reinforcements appear or when you warp back. Now there's less than 10 of those environment items, and warp in + reinforcement spawn is perfectly smooth :)
When I'll have done a bit more level 4s and will be a bit more used to my mael (first time in a BS, not used to those sluggish ships ) I'll see if my assumptions (being able to tank the reinforcements without warping out / back at range). The key here though is Thermal and some Kinetic tank (I used 2x invul II, 1x Thermal II, 1x DCII), for those Overlords deal a crapload of Thermal damage when they come up close ;)
Cheers
Rev
They did warp in at around 40 and did so when i popped the first bs, i still had some cruisers left when the bs popped.
When i first warped in i did align with gate and started moving towards it. the first bs popped before my shields were gone. no frigs ever got close enough to scramble, web or anything.
I usually sit still but started moving based on the posts in this thread. It might go different if i did.
Did the mission in a Scorpion, followed the suggestions about leaving the 1st spawn BS till last, BM'ing then warping back when reinforcments came.
Reinforcements were at 47km, but I warped and came in 100km away. Didn't have to warp out, but travelled away from the spawn the entire time.
Since I was fit with 4 Torp launchers, I went for the ships which got closest first (BS's if possible). I sent 5 T2 Hammerheads against the frigs and cruisers.
Mids were 2 Heat Res, 2 Kin Res, 1 Invuln (all T2); Xlarge S booster, Booster amp, and Large Cap booster (didn't have to use any cap charges)
Lows: 3 PDS T2, 1 BCS T2
(warped back with an AB, 2 Salvagers, and a tractor beam for the loot) pretty much an hour total for fighting and looting.
Mercenary wingman, mercenary commander and mercenary overlord.
added info
real name of NPC ships:
Shadow's Grunt (x6) bounty 85k
Shadow (x1) bounty 250k
Shadow's Goon (x2) bounty 250k
Shadow's Wingman (x2+) bounty 30kzatarra
then i need type of this NPC's
example :
name = Guristas Spy
type = Pithatis Revolter
you can't find in NPC DB Guristas Spy, in NPC DB only types, not names
if you need see types then go to Wallet (bounty), or in Scanner, or in Combat log - in theres 3 plases you can see types, not names
Regardless, the rats were identical both times.
Yep - I have done this mission recently twice now and the second group appears at 40km - I am guessing that was to adjust the difficulty down from its original incarnation.
For me the biggest annoyance is the loading time (ok I am on dial up, but NO other mission I have done takes this long). Basically I run a sustainable raven tank and make damn sure its all running before i warp to the mission. Its not like you can interact with any of the graphics fluff in the mission (broken crystal roids + barrens) so why on earth is it there ? Perhaps CCP have stakes in Broadband providers ... : which incidentally I cannot get where I live :
Loot so far usually has named warp core stabs for those that use them - not a fan myself.soloist
Thanks for the confirmation. CCP must have gotten tired of returning everyone's destroyed ship. IMHO, it was a guaranteed loss if you weren't aligned with your finger hovering over the warp button. Thank G-D for the guys on this forum or I'd have been begging CCP for a new ship as well.
Are you sure you can't get any form of broadband? Before we got cable here in Hawaii, there was satellite, ADSL and wireless. The wireless was my only viable option as I am more than 18k feet from the phone switching station. You gotta be able to get satellite.....upload is slow but at least on the download you can cruise. Some people have problems with neighbors complaining about antennas, but at least in the U.S., the FCC and Supreme court have affirmed the right for anyone/anywere to put up an antenna.
As far as all the extra fluff in the mission that you have to download....don't even get me started! Shouldn't that "fluff" get in the way? Shouldn't we be playing "cat and mouse" with enemies around debris? Shouldn't we be able to hide behind asteroids? One of my biggest complaints about this game is exactly this: as I usually just warp into a mission, set speed to zero (easier loot collecting later), target pirates and unload missiles....I find it very boring actually. In other MMO's you get to hide. This is supposed to be a sophisticated game. There should be much more to a fight than "park here, target pirate, spam missiles". Wouldn't you love to outfly someone through an asteroid field (a la Bobbafet/Obi-Wan in Star Wars) and possibly die trying? Yeah, I know its resource intensive, but I'd gladly pay. I know others would too....heck, almost everyone I know has TWO EVE accounts, so money doesn't seem like much of a barrier.
Yep - I have done this mission recently twice now and the second group appears at 40km - I am guessing that was to adjust the difficulty down from its original incarnation.
For me the biggest annoyance is the loading time (ok I am on dial up, but NO other mission I have done takes this long). Basically I run a sustainable raven tank and make damn sure its all running before i warp to the mission. Its not like you can interact with any of the graphics fluff in the mission (broken crystal roids + barrens) so why on earth is it there ? Perhaps CCP have stakes in Broadband providers ... : which incidentally I cannot get where I live :
Loot so far usually has named warp core stabs for those that use them - not a fan myself.
Today, the reinforcements warped in, but they were 40km away. Next time, I'll still align for warp until there's more confirmation that CCP changed the mission.
Anyone else?
Stop The Thief
Mission briefing
OK, now I'm really angry about security here. Since obviously the crazy scientist had a clone last time he was obliterated … along with my lunch, he got Zraenn Papacent to steal our most recent documents of critical importance to our research. Zraenn is a very well known figure in industrial espionage and regularly tries to steal from us. Come to think of it, him being so known might be the reason he's having a hard time working in espionage … that explains why that crazy scientist is always able to hire him. Well, you are obviously the person for the job since I'm discussing this with you. Zraenn took the documents to his hideout where he's meeting the scientist. Just in case you didn't realize the importance of this, I need you to get me those documents back and teach Zraenn and his henchmen some lessons in zero-gravity ballet dancing. If you can do this within the hour I'll buy you lunch - and we all know how important lunch is - a handsome cash bonus, if I say so myself, and 10 splendid piggy banks.
I almost lost aship to this after it came out - then i thought i saw a patch where the difficulty had been "adjusted". I guess I am about to find out if it was adjusted up or down :
Now, I'm going to tell you right off: kill everything else first, and make sure you align with your destination before you kill the first battleship. If you aren't prealigned, there is a good chance you won't get out in time. Set a bookmark before you engage the battleship, and align for your destination. Before the battleship dies, right click your destination and get ready to warp. The moment it pops, hit the button and get the heck out of there. Spend a moment recharging if you need to (or just dock and exit).
Once you're ready, warp back at 100 km from your bookmark. Once you get to engagement range, start flying away from them. This cuts their rate of closure to allow you to easily pick them off. Kill the frigates first; they have stasis webifiers that can slow you down. If you have good missile skills, the frigates will die before they even get close. Microwarpdrive and afterburner actually increases missile damage when you hit them head on. You may be able to one-shot them if you catch them on the approach. After you eviscerate the poor frigates, start with whoever's closer and just work down the line. Keep the battleships outside 60 km and you won't even need to shield boost.
Shadow's Grunt (x6) bounty 85k
Shadow (x1) bounty 250k
Shadow's Goon (x2) bounty 250k
Shadow's Wingman (x2+) bounty 30k
i need real name of NPC Ships (Shadow's)
in eve-online present 2 parametrs of NPC ships:
- name
- type
in NPC DB we have only types of ships
example
- name : Guristas Spy
- type : Pithatis Revolter
you cant find in NPC DB Gurystas Spy
question: how i can see real type names
answer: 2 type : scaner, wault (you see bounty after killing NPC and real type, not a name)