Type Kill
Target Kill all NPC's
DropOff 6 Prisoners (6.0 m3)
Steps 1
Mission briefing
Shortly after you left the settlement we ordered you to investigate in your last mission, we noticed a group of ships warp to the area. They left in a hurry, probably after they discovered the wreckage of the hostiles you destroyed. I still have a trace on these UFOs, and I would like you to intercept them before they enter deadspace.
It so happens that one of our surveillance teams has been tracking these guys for a few days. They didn't expect them to be a part of the brigands attacking our settlements, but with this new evidence we are quite sure that there is a connection.
Using the data our surveillance team has acquired, the hostiles should arrive at a certain deadspace area in Vaere in a few minutes. Please warp to the acceleration gate leading into it immediately, and wait for their arrival. When they arrive, destroy them, and bring any survivors back to me.
Step Type spot
Number of Spawns 1
NPC's Attack after warp no
Your Shield/Armor resists
Your Damage type
Spawn # 1 | |||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Name | Bounty($) | orb. | vel. | ||||||||||||||||||
5 × Mercenary Fighter | 5 000 | 0 | 0 | 0 | 0 | 225 | 0 | 60 | 40 | 20 | 7500 | 520 | — | — | — | — | — | — | |||
0 | 0 | 0 | 83 | 175 | 0 | 60 | 40 | 20 | |||||||||||||
1 × Mercenary Wingman | 30 000 | 25 | 20 | 10 | 0 | 325 | 15 | 50 | 45 | 30 | 8500 | 900 | 1 | + | — | — | — | — | |||
0 | 83 | 0 | 0 | 325 | 15 | 50 | 45 | 30 |
but they have type, type you can see from Scanner or Bounty
in NPC-Db we have types, not real-names