Type Kill
Target Kill all NPC's
Steps 1
Mission briefing
Those messages you delivered were essential, thank you. The Amarrians screwed up and want us to clean up their mess, what a day.
One of their generals has gone crazy. He ignored orders, broke communications with his commanding officers and then disappeared into thin air. They believe he might be heading our way, apparently he thinks an all-out war has started and wants to be a part of it. We picked up a small Amarrian presence nearby and want you to go and check it out.
Fix this little problem for us and you will be well rewarded.
Step Type spot
Number of Spawns 1
NPC's Attack after warp yes
Your Shield/Armor resists
Your Damage type
Spawn # 1 | |||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Name | Bounty($) | orb. | vel. | ||||||||||||||||||
2 × Imperial Navy Apocalypse | 0 | 46 | 0 | 0 | 37 | 4000 | 0 | 60 | 40 | 20 | 3500 | 400 | 2 | + | — | — | — | — | |||
— | 5000 | 0 | 60 | 40 | 20 | ||||||||||||||||
4 × Imperial Navy Soldier | 0 | 78 | 0 | 0 | 52 | 250 | 0 | 60 | 40 | 20 | 1000 | 400 | — | — | — | — | — | — | |||
— | 275 | 0 | 60 | 40 | 20 | ||||||||||||||||
2 × Imperial Navy Maller | 0 | 30 | 0 | 0 | 38 | 1200 | 0 | 60 | 40 | 20 | 20000 | 350 | — | — | — | — | — | — | |||
— | 1800 | 0 | 60 | 40 | 20 |
One last note: Although the mission description doesn't say it, you must destroy all signs of the Amar presence, including the Lookout Tower.
Instead, take out the soldiers. There are 5 of them and they deal massive dmg on a continual basis. But they fall very fast. Take them out first, which will decrease dmg from enemies significantly. Then, go for the mallers, and save the apocs for last (counter-intuitive, I know, but it works).
You can warp out after the soldiers, if you need to. Warp back and take out the mallers. Then again warp out (if necessary). If not just hang out and start pounding away at the apocs.
eleuthereus