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Ritualist Raids [ comments: 5 ]

Enemy

The Blood Raider Covenant

Type DeadSpace
Target Kill all NPC's and destroy Blood Raider Cathedral
Steps 2
Mission briefing We have a problem, for the past few weeks the Blood Raiders have been growing increasingly aggressive. They seem to have set up a small base nearby and every few days our convoys, miners and even military personel get attacked. This structure also serves as sacrifical grounds for the Covenant and they believe it to be holy, hence extremely tight security.
My superiors told me to find somebody competent to deal with the threat, and that's why I'm asking you. I suggest you find someone to help you with this, as I fear you will not return should you go alone.

Mission Step # 1

Enemy

The Blood Raider Covenant

Step Type warp
Number of Spawns 1
NPC's Attack after warp no
Your Shield/Armor resists
Your Damage type

Spawn # 1
  Name Bounty($)       orb. vel.
2 × Corpii Collector 6 375 10 0 0 10 150 5 35 25 15 9500 440 +
225 5 35 25 15
1 × Corpii Seeker 6 000 10 0 0 8 125 4 34 24 14 9500 440 +
150 4 34 24 14
2 × Blood Cruise Missile Battery 55 000 0 0 0 0 1000 0 60 40 20 0
1125 0 0 0 3200 0 60 40 20
4 × Corpior Templar 12 375 22 0 0 22 250 10 40 30 20 16000 400
300 10 40 30 20
1 × Corpior Devoter 13 500 24 0 0 24 250 10 40 30 20 16000 400
300 10 40 30 20
4 × Corpior Friar 14 625 20 0 0 17 250 10 40 30 20 8000 400
300 10 40 30 20
2 × Corpatis Bishop 131 250 52 0 0 41 1200 30 60 50 40 9500 320
1800 30 60 50 40
1 × Corpatis Seer 135 000 82 0 0 65 1200 30 60 50 40 22000 320
1800 30 60 50 40
1 × Corpatis Fanatic 142 500 82 0 0 82 1200 30 60 50 40 22000 320
1800 30 60 50 40
2 × Corpus Harbinger 768 750 110 0 0 88 4750 45 75 65 55 17000 280 +
0 0 375 0 6750 45 75 65 55

Mission Step # 2

Enemy

The Blood Raider Covenant

Step Type spot
Number of Spawns 1
NPC's Attack after warp no
Your Shield/Armor resists
Your Damage type
Structures with loot Blood Raider Bunker

Spawn # 1
  Name Bounty($)       orb. vel.
6 × Blood Raider Sentry Gun 20 000 32 8 8 32 125 0 60 40 20 0
400 0 60 40 20
1 × Corpii Reaver 8 250 13 0 0 13 200 8 38 28 18 5500 440
250 8 38 28 18
2 × Corpii Engraver 9 000 23 0 0 19 250 9 39 29 19 11000 440
300 9 39 29 19
6 × Blood Heavy Missile Battery 40 000 0 0 0 0 250 0 60 40 20 0
405 0 0 0 1600 0 60 40 20
5 × Corpior Friar 14 625 20 0 0 17 250 10 40 30 20 8000 400
300 10 40 30 20
1 × Corpior Cleric 15 750 33 0 0 28 250 10 40 30 20 16000 400
300 10 40 30 20
2 × Gistatis Legionnaire 131 250 0 84 24 0 1700 60 30 40 50 27969 400
0 135 0 0 1200 60 30 40 50
3 × Corpatis Bishop 131 250 52 0 0 41 1200 30 60 50 40 9500 320
1800 30 60 50 40
1 × Gistatis Primus 135 000 0 25 88 0 1700 60 30 40 50 22969 400
0 135 0 0 1200 60 30 40 50
2 × Corpatis Seer 135 000 82 0 0 65 1200 30 60 50 40 22000 320
1800 30 60 50 40
1 × Corpatis Shade 138 750 52 0 0 52 1200 30 60 50 40 9500 320
1800 30 60 50 40
1 × Corpus Patriarch 1 162 500 138 0 0 115 4750 48 78 68 58 17000 280
0 0 375 0 6750 48 78 68 58
1 × Corpus Pope 1 218 750 216 0 0 180 4750 49 79 69 59 49000 280
0 0 375 0 6750 49 79 69 59

top Comments 5Please login to add a comment

tuea
9:46pm 2007 Monday 18th June 2007 no scramblers on this mission, you do get aggro'd by the entire room on both pockets. On the second pocket if you move above 30km from the missile batteries they stop firing.

There's a reasonable amount of explosive damage on the second pocket, fit for em/therm primarily but don't go without an explosive hardner on an armour tanking setup.

Not a hard mission compared to some and not a great earner either, there's maybe 6m in bounties.
Marshal
1:00am 2006 Saturday 11th November 2006 Yessss!
It was success ^_^

Setup:
7 x Mega Modulated Pulse Beam
1 x Small Tractor Beam
---
3 x F-b10
1 x Tracking Enhancer II
---
2 x EM Hardiner II
2 x Termal Hardiner II
1 x Heat Sink II
1 x Damage Control (named)
1 x LAR II
---
5 x Valkiry II

========================================

1st spawn was destroyed in few minutes, nothing special, I come in 30+ km from nearest target and just fire :)

2nd spawn... I come in 20+ km and was aggred with guns and missiles. Run out on 40+ and being fire. Some BC and 1 of 2 BS was destroyed and I warp out becouse can't kill BS on 49 km orbit.
-> I come in 20+ km and kill all turrets and all fleet, excude BS, he run on 49 km orbite and can repair faster that me damage him. Rewarp

-> I come in 20+ km, BS was on 45+ km and I fly to him. 20+ km, I target, aggred drones and 'Approach' on Pope :)

-> in 100 sec all was done, 90 sec to destroy Caphedral and mission complete.

Thanl all ppl for help :)

P.S. Nothing special in loot. 10kk for mission (loot, bounty, reward) - no more.
Marshal
10:01pm 2006 Wednesday 8th November 2006 Which setup you used?
As I read at another describe: all ships aggro in one time in 1st and in 2nd pocket? They scramble?
Picman
9:23pm 2006 Friday 1st September 2006 There are no longer 2 Harbingers in the first pocket, but There are 1 Harbinger and 1 Monsignor :D

And Gistatis Legionaires are flying Cyclones now.Brazero


That differs a little bit, sometimes there are Harbingers, sometimes Monsignores or whatever. The Gistatis are all in Cyclones, that's right. But there is one big mistake that is much more important. None of those Corpus BS, nor Monsignore nor Pope or other BS around there will shoot kinetic cruise missiles on you. They don't use any missiles. Only the Gistatis ships use Havocs.
Brazero
1:50am 2006 Tuesday 29th August 2006 There are no longer 2 Harbingers in the first pocket, but There are 1 Harbinger and 1 Monsignor :D

And Gistatis Legionaires are flying Cyclones now.