Type DeadSpace
Target Destroy Gate
Steps 2
Mission briefing
Now that we have the keycard it's time to send you to the third gate. Make sure you're well equipped and ready for anything the Amarr or Caldari might pit you against, because I have absolutely no idea what lies beyond the acceleration gate.
I will fit your ship with some high tech sensors of my own, just in case I'm able to spot something that you miss. Don't worry, it won't fill a module slot. Now get going!
Step Type warp
Number of Spawns 3
NPC's Attack after warp no
Your Shield/Armor resists
Your Damage type
Structures with loot Bunker
Spawn # 1 | |||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Name | Bounty($) | orb. | vel. | ||||||||||||||||||
1 × Imperial Navy Apocalypse | 0 | 46 | 0 | 0 | 37 | 4000 | 0 | 60 | 40 | 20 | 3500 | 400 | 2 | + | — | — | — | — | |||
— | 5000 | 0 | 60 | 40 | 20 | ||||||||||||||||
5 × Imperial Navy Maller | 0 | 30 | 0 | 0 | 38 | 1200 | 0 | 60 | 40 | 20 | 20000 | 350 | — | — | — | — | — | — | |||
— | 1800 | 0 | 60 | 40 | 20 | ||||||||||||||||
2 × Imperial Navy Armageddon | 0 | 60 | 0 | 0 | 60 | 3500 | 0 | 60 | 40 | 20 | 22500 | 290 | — | — | — | — | — | — | |||
— | 4250 | 0 | 60 | 40 | 20 |
Spawn # 2 | |||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Name | Bounty($) | orb. | vel. | ||||||||||||||||||
3 × Imperial Navy Armageddon | 0 | 60 | 0 | 0 | 60 | 3500 | 0 | 60 | 40 | 20 | 22500 | 290 | — | — | — | — | — | — | |||
— | 4250 | 0 | 60 | 40 | 20 | ||||||||||||||||
5 × Imperial Navy Delta II Support Frigate | 0 | 14 | 0 | 0 | 17 | 350 | 0 | 60 | 40 | 20 | 6000 | 900 | 1 | + | — | — | — | — | |||
83 | 0 | 0 | 0 | 400 | 0 | 60 | 40 | 20 |
Spawn # 3 | |||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Name | Bounty($) | orb. | vel. | ||||||||||||||||||
3 × Imperial Navy Armageddon | 0 | 60 | 0 | 0 | 60 | 3500 | 0 | 60 | 40 | 20 | 22500 | 290 | — | — | — | — | — | — | |||
— | 4250 | 0 | 60 | 40 | 20 | ||||||||||||||||
5 × Imperial Navy Delta II Support Frigate | 0 | 14 | 0 | 0 | 17 | 350 | 0 | 60 | 40 | 20 | 6000 | 900 | 1 | + | — | — | — | — | |||
83 | 0 | 0 | 0 | 400 | 0 | 60 | 40 | 20 |
Step Type warp
Number of Spawns 1
NPC's Attack after warp yes
SS' Attack after warp yes
Your Shield/Armor resists
Your Damage type
Spawn # 1 | |||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Name | Bounty($) | orb. | vel. | ||||||||||||||||||
5 × Amarr Sentry Gun | 0 | 56 | 56 | 98 | 98 | 4800 | 0 | 60 | 40 | 20 | 0 | — | — | — | — | — | — | — | |||
— | 7200 | 0 | 60 | 40 | 20 | ||||||||||||||||
1 × Imperial Navy Apocalypse | 0 | 46 | 0 | 0 | 37 | 4000 | 0 | 60 | 40 | 20 | 3500 | 400 | 2 | + | — | — | — | — | |||
— | 5000 | 0 | 60 | 40 | 20 | ||||||||||||||||
4 × Imperial Navy Maller | 0 | 30 | 0 | 0 | 38 | 1200 | 0 | 60 | 40 | 20 | 20000 | 350 | — | — | — | — | — | — | |||
— | 1800 | 0 | 60 | 40 | 20 | ||||||||||||||||
1 × Imperial Navy Armageddon | 0 | 60 | 0 | 0 | 60 | 3500 | 0 | 60 | 40 | 20 | 22500 | 290 | — | — | — | — | — | — | |||
— | 4250 | 0 | 60 | 40 | 20 |
First Spawn:
3x Imperial Security Officer (Maller)
2x Imperial Security Captain (Armageddon)
1x Imperial Security Commander (Jakar)
Second Spawn:
2x Imperial Security Captain (1x Armageddon 1x Apocalypse)
5x Imperial Guard (Gamma & Delta Elite Frigs)
Third Spawn:
2x Imperial Security Captain (1x Armageddon 1x Apocalypse)
5x Imperial Guard (Gamme & Delta Elite Frigs)
Second Stage:
First Spawn:
1x Imperial Ultara
2x Divine Imperial Equalizer
3x Tower Sentry Amarr Gun (3x 70k Bounty)
EDIT!
Before the patch, I got the stargate to 50% when the first wave came in.
But I have soloed it a couple of times in my megathron.
The first spawn in the gate area has 2 Imperial Ultara (apocs, lots of hitpoints) and 1 Imperial templar-something (armageddon)
Ignore those to start with, pop the sentrys.
After that, pop the armageddon. And the apocs at the end.
When you start firing at the gate, make sure you have your drones (lights or mediums) attacking it.
They dont do much damage, but they will take the aggro when the second wave spawns.
Your drones will go down pretty fast if youre not careful. So keep firing at the gate with your guns - and when your drones go down to armor, return them to your dronebay one by one, and launch them again..
That way you can keep the rats occupied, and pop the gate.
My fitting was:
High:
6x 425mm proto / antimatter
2x t2 assault launchers - with prec. missiles (for the earlier areas)
Med:
1x t2 100mn afterburner
3x barton cap relays
Low:
1x 1600mm Rolled Tungsten
2x t2 active EM hardner
1x t2 active Thermal hardner
1x t2 large armor repairer
2x Cap power relay
\\Doc._B
Octavian Vanguard
Now short a raven.Armand Paher
I had the same problem. But I think the spawn was waiting for me the first time i came in. I am using an alt to boost my main and was very supprised when they easily broke my tank. most of the ships arn't even in the database at all. I am Now short a well fitted Tempest.
strange thing is I did this mission set 3 days before and it was a brease. I never saw these new ships before.
Now short a raven.
Left:
5x Imperial Guard
2x Imperial Security Captain
1x Imperial Security Captain -> Apoc low EM resi
Right:
5x Imperial Guard
2x Imperial Security Captain
1x Imperial Security Captain -> Apoc low EM resi
Mid:
5x Imperial Security Offizer ( BC )
2x Imperial Security Captain
1x Imperial Security Commander -> Apoc low EM resi
Attack after warp : no
Tactics : attack the mid spawn first.
If you attack the wings first, all will attack.
If you attack the mid wing, kill the cruisers first, as the
BSes do not do soooo much damage compared to the cruisers.
Killorder: 1. Imperial Security Captain
2. Imperial Security Captain ( APOC )
3. Imperial Guards
ONE WCS is enough.
PICS: http://eve.newgui.de/eve.newgui.de/2006.08.31.18.01.40.png
http://eve.newgui.de/eve.newgui.de/2006.08.31.17.58.37.png
and the NPC's are diferent.
2006.08.09 19 ] (combat) <color=0xffbb6600>Imperial Security Captain places an excellent hit on you, inflicting 8.9 damage.
Imperial Security Commander places an excellent hit on you, inflicting 30.8 damage.
security commander had wrath cruize missiles, wasn't expecting kinetic dmg.
Wrath Cruise Missile belonging to Amarr Empire hits you, doing 195.0 damage.
For some reason i didn't get any spawns apart from the sentry guns in the second part to this mission.Discorded Apple