Type Kill
Target Kill all NPC's
DropOff 1 Mercenary Pilot
Steps 2
Mission briefing
We have a hostage situation on our hands. A few of our engineers were kidnapped while en route to ***. We were contacted shortly afterwards and sent a very explicit request. They want the men you captured in your previous mission delivered to a remote location inside ***, in return for our engineers. But they also made it perfectly clear that they will not go through with the deal unless you, ***, are there to deliver the marines in person.
I have a strong suspicion that this is a trap. We won't fall for such an obvious scheme, so there will be no deal. However I'd like you to head out to the meeting point and deal with them. Get the engineers back if possible, but your primary objective is to eliminate any ship you find at the meeting point, and capture their leader. We'd very much like to interrogate him.
Step Type spot
Number of Spawns 1
NPC's Attack after warp yes
Your Shield/Armor resists
Your Damage type
Spawn # 1 | |||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Name | Bounty($) | orb. | vel. | ||||||||||||||||||
5 × Mercenary Commander | 85 000 | 26 | 0 | 0 | 33 | 1200 | 0 | 60 | 40 | 20 | 15000 | 400 | — | — | — | — | — | — | |||
0 | 0 | 155 | 0 | 1800 | 0 | 60 | 40 | 20 | |||||||||||||
5 × Mercenary Wingman | 30 000 | 25 | 20 | 10 | 0 | 325 | 15 | 50 | 45 | 30 | 8500 | 900 | 1 | + | — | — | — | — | |||
0 | 83 | 0 | 0 | 325 | 15 | 50 | 45 | 30 |
Step Type wave
Number of Spawns 1
NPC's Attack after warp yes
Your Shield/Armor resists
Your Damage type
Spawn # 1 | |||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Name | Bounty($) | orb. | vel. | ||||||||||||||||||
2 × Mercenary Commander | 85 000 | 26 | 0 | 0 | 33 | 1200 | 0 | 60 | 40 | 20 | 15000 | 400 | — | — | — | — | — | — | |||
0 | 0 | 155 | 0 | 1800 | 0 | 60 | 40 | 20 | |||||||||||||
3 × Mercenary Wingman | 30 000 | 25 | 20 | 10 | 0 | 325 | 15 | 50 | 45 | 30 | 8500 | 900 | 1 | + | — | — | — | — | |||
0 | 83 | 0 | 0 | 325 | 15 | 50 | 45 | 30 | |||||||||||||
1 × Kyokan | 250 000 | 0 | 0 | 24 | 96 | 3975 | 0 | 60 | 40 | 20 | 3500 | 400 | 2 | + | — | — | — | — | |||
0 | 0 | 0 | 1998 | 3500 | 0 | 60 | 40 | 20 |
Step Type wave
Number of Spawns 1
NPC's Attack after warp yes
Your Shield/Armor resists
Your Damage type
Spawn # 1 | |||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Name | Bounty($) | orb. | vel. | ||||||||||||||||||
2 × Mercenary Commander | 85 000 | 26 | 0 | 0 | 33 | 1200 | 0 | 60 | 40 | 20 | 15000 | 400 | — | — | — | — | — | — | |||
0 | 0 | 155 | 0 | 1800 | 0 | 60 | 40 | 20 | |||||||||||||
3 × Mercenary Wingman | 30 000 | 25 | 20 | 10 | 0 | 325 | 15 | 50 | 45 | 30 | 8500 | 900 | 1 | + | — | — | — | — | |||
0 | 83 | 0 | 0 | 325 | 15 | 50 | 45 | 30 | |||||||||||||
1 × Kyokan | 250 000 | 0 | 0 | 24 | 96 | 3975 | 0 | 60 | 40 | 20 | 3500 | 400 | 2 | + | — | — | — | — | |||
0 | 0 | 0 | 1998 | 3500 | 0 | 60 | 40 | 20 |
Same here.
But hes pretty stypud.. :/
Only 600,000 Bounty and he shoots missiles :S