Gone Berserk [ comments: 5 ]

Enemy

Sansha's Nation

Type Kill
Target Kill all NPC's
Steps 3
Mission briefing We have reports of Sanshas Nation ships wrecking havoc in ***! Our convoys have been attacked, as well as some outlying outposts. They seem to be intent on causing as much damage as possible. I'd like you to take care of them, pronto! And be aware that they may not all be gathered together when you arrive and if so you will be able to pick them off as they warp in to the rendezvous point

Mission Step # 1

Enemy

Sansha's Nation

Step Type spot
Number of Spawns 1
NPC's Attack after warp yes
Your Shield/Armor resists
Your Damage type

Spawn # 1
  Name Bounty($)       orb. vel.
5 × Sansha's Execrator 87 500 48 0 0 38 1100 25 55 45 35 19000 1440 +
1500 25 55 45 35

Mission Step # 2

Enemy

Sansha's Nation

Step Type wave
Number of Spawns 1
NPC's Attack after warp yes
Your Shield/Armor resists
Your Damage type

Spawn # 1
  Name Bounty($)       orb. vel.
3 × Sansha's Execrator 87 500 48 0 0 38 1100 25 55 45 35 19000 1440 +
1500 25 55 45 35
2 × Centus Slave Lord 431 250 128 0 0 128 3500 0 60 40 20 38000 500
0 0 0 375 4800 0 60 40 20

Mission Step # 3

Enemy

Sansha's Nation

Step Type wave
Number of Spawns 1
NPC's Attack after warp yes
Your Shield/Armor resists
Your Damage type

Spawn # 1
  Name Bounty($)       orb. vel.
2 × Centus Slave Lord 431 250 128 0 0 128 3500 0 60 40 20 38000 500
0 0 0 375 4800 0 60 40 20

top Comments 5Please login to add a comment

Shurikane
5:31pm 2007 Thursday 6th December 2007 Good news: it's possible to finish the mission by killing only 1/3 of the rats.

When you warp into the complex, look in the same direction as your ship. Target all three EoM Hydras, and the rightmost EoM Crusader. Destroy the Hydras first, then destroy the Crusader. Following that, destroy the newly arrived spawns, while leaving the other two Crusaders alive.

The mission end trigger is only on the rightmost spawn. So, once you destroy the last of the spawn, you'll have completed the mission. Good for when you're hunting for LP.
kinnison
3:59am 2007 Monday 18th June 2007 Similar to the last poster.. 13 waves in total. They were EoM ships. The BS's were: Hydra - 9 @ 500,000 each ; Ogre - 3 @ 750,000 each & Deathlord - 3 @ 1,000,000 each.
There were maybe 10 odd cruiser class as well.

They dealt kinetic & thermal damage as far as I could see.

K Kinnison
Rattle Snake
3:09pm 2007 Friday 4th May 2007 Big change. I had 13 messages meaning 13 waves of ships. Each wave consists of roughly 2 ships. Damage done is not only thermal en EM, but also kinetic.
BarmaLINI
4:38pm 2006 Tuesday 10th October 2006 set to "unchanged"
ty
:)
FileCop
Denmark
11:47am 2006 Wednesday 2nd August 2006 Mission in unchanged from what you have written.