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Vengeance [ comments: 2 ]

Enemy

Sansha's Nation

Type DeadSpace
Target Kill all NPC's
Steps 3
Mission briefing I have terrible news, ***. A major personel convoy carrying countless Amarr Empire members was completely obliterated by Sansha's fighters, led by that damned commander of theirs, Draben Kuvakei. His reputation as a brutal Sansha military leader has traveled far and wide these past few years, and it's time to put and end to his miserable existance.

I want to you be the bringer of our vengeance, ***. Strike him down like the dog he is. When his battleship has been turned to dust, then you shall recieve your reward.

Mission Step # 1

Enemy

Sansha's Nation

Step Type warp
Number of Spawns 6
NPC's Attack after warp yes
Your Shield/Armor resists
Your Damage type
Structures with loot Power Generator

Spawn # 1
  Name Bounty($)       orb. vel.
3 × Sansha's Demon 30 000 17 0 0 20 525 0 60 40 20 6000 900 1 +
350 0 60 40 20
2 × Centus Mutant Lord 487 500 56 0 0 56 3975 0 60 40 20 14000 750
469 0 0 0 5500 0 60 40 20
Spawn # 2
  Name Bounty($)       orb. vel.
3 × Centus Savage Lord 543 750 144 0 0 144 4250 0 60 40 20 38000 500
0 0 375 0 6750 0 60 40 20
Spawn # 3
  Name Bounty($)       orb. vel.
1 × Centii Butcher 9 000 23 0 0 19 250 0 60 40 20 11000 325
300 0 60 40 20
3 × Centum Slaughterer 57 188 28 0 0 22 1050 0 60 40 20 7250 500 +
83 0 0 0 1400 0 60 40 20
1 × Centum Execrator 62 813 48 0 0 38 1100 0 60 40 20 19000 375 +
1500 0 60 40 20
1 × True Centum Slaughterer 65 625 34 0 0 28 1050 0 60 40 20 7250 500 +
83 0 0 0 1400 0 60 40 20
4 × True Centii Enslaver 8 625 11 0 0 9 175 0 60 40 20 5500 250
83 0 0 0 250 0 60 40 20
1 × True Centum Juggernaut 60 000 48 0 0 48 1000 0 60 40 20 19000 375 +
1250 0 60 40 20
Spawn # 4
  Name Bounty($)       orb. vel.
5 × Centum Ravager 43 125 24 0 0 24 700 0 60 40 20 5750 375
875 0 60 40 20
Spawn # 5
  Name Bounty($)       orb. vel.
1 × Centus Mutant Lord 487 500 56 0 0 56 3975 0 60 40 20 14000 750
469 0 0 0 5500 0 60 40 20
2 × Centum Ravager 43 125 24 0 0 24 700 0 60 40 20 5750 375
875 0 60 40 20
Spawn # 6
  Name Bounty($)       orb. vel.
2 × True Centum Slaughterer 65 625 34 0 0 28 1050 0 60 40 20 7250 500 +
83 0 0 0 1400 0 60 40 20
3 × True Centum Juggernaut 60 000 48 0 0 48 1000 0 60 40 20 19000 375 +
1250 0 60 40 20
1 × True Centus Savage Lord 937 500 180 0 0 180 4250 0 60 40 20 38000 500
0 0 375 0 6750 0 60 40 20

Mission Step # 2

Enemy

Sansha's Nation

Step Type warp
Number of Spawns 4
NPC's Attack after warp yes
Your Shield/Armor resists
Your Damage type
Structures with loot Sansha Storage Facility

Spawn # 1
  Name Bounty($)       orb. vel.
1 × Centum Beast 45 938 20 0 0 20 800 0 60 40 20 7250 500 +
83 0 0 0 1000 0 60 40 20
1 × Centii Loyal Ravener 21 375 12 0 0 12 325 0 60 40 20 4375 750 2 +
33 0 0 0 850 0 60 40 20
1 × Centus Savage Lord 543 750 144 0 0 144 4250 0 60 40 20 38000 500
0 0 375 0 6750 0 60 40 20
1 × True Centum Ravager 48 750 30 0 0 30 700 0 60 40 20 5750 375
875 0 60 40 20
Spawn # 2
  Name Bounty($)       orb. vel.
1 × Centus Savage Lord 543 750 144 0 0 144 4250 0 60 40 20 38000 500
0 0 375 0 6750 0 60 40 20
2 × True Centus Lord 600 000 65 0 0 65 3250 0 60 40 20 14000 750
469 0 0 0 4250 0 60 40 20
Spawn # 3
  Name Bounty($)       orb. vel.
1 × Centum Slaughterer 57 188 28 0 0 22 1050 0 60 40 20 7250 500 +
83 0 0 0 1400 0 60 40 20
2 × Centum Juggernaut 51 563 38 0 0 38 1000 0 60 40 20 19000 375 +
1250 0 60 40 20
3 × True Centum Beast 54 375 25 0 0 25 800 0 60 40 20 7250 500 +
83 0 0 0 1000 0 60 40 20
Spawn # 4
  Name Bounty($)       orb. vel.
3 × Centum Slaughterer 57 188 28 0 0 22 1050 0 60 40 20 7250 500 +
83 0 0 0 1400 0 60 40 20
1 × Centum Juggernaut 51 563 38 0 0 38 1000 0 60 40 20 19000 375 +
1250 0 60 40 20
2 × Centus Mutant Lord 487 500 56 0 0 56 3975 0 60 40 20 14000 750
469 0 0 0 5500 0 60 40 20
1 × True Centum Beast 54 375 25 0 0 25 800 0 60 40 20 7250 500 +
83 0 0 0 1000 0 60 40 20

Mission Step # 3

Enemy

Sansha's Nation

Step Type warp
Number of Spawns 2
NPC's Attack after warp no
Your Shield/Armor resists
Your Damage type
Structures with loot Sansha's Battletower

Spawn # 1
  Name Bounty($)       orb. vel.
2 × Sansha's Demon 30 000 17 0 0 20 525 0 60 40 20 6000 900 1 +
350 0 60 40 20
1 × Sansha's Berserker 25 000 14 0 0 17 300 0 60 40 20 6000 500 1 +
550 0 60 40 20
1 × True Centus Mutant Lord 825 000 70 0 0 70 3975 0 60 40 20 14000 750
469 0 0 0 5500 0 60 40 20
1 × Draben Kuvakei 2 500 000 118 0 0 142 4250 0 60 40 20 40000 290
0 0 638 0 6750 0 60 40 20
Spawn # 2
  Name Bounty($)       orb. vel.
5 × Tower Sentry Sansha III 70 000 72 128 24 120 1000 0 60 40 20 0
3200 0 60 40 20

top Comments 2Please login to add a comment

Marshal
10:38pm 2006 Sunday 15th October 2006 Nothing serious at level 3: kill frigs with drones, then Lord, then (from 50 km range) - all towers.
Then re-warp and just fly to Draben Kuvakei at 14 km and fire. After 3 min he was died. Nothing special in loot: gun , smart and nosf.

My setup:
High: Mega Modulated Pulse Energy Beam I x 7, Tracktor Beam
Med: F-b10 Cap x 3, Optical Comp (named Track Enhancer)
Low: Energiz Membrane II, EM & Termal Hardn II, Heat Sink II, Cap I, Large Rerp II, Damage Control (named)
woodstok71
12:31am 2006 Tuesday 18th July 2006 Setup: Apoc

High Slots: 5 mega pulse 2's, 2 heavy pulse 2's, 1 tractor beam
Mid Slots: 1 100mw ab2, 1 webber, 2 cap rechargers 2
Low Slots: 1 l armor repper 2, 3 Energized adapt nano 2's, 1 em & 1 therm hardener 2's, 1 cap recharger.


STEP 1: not bad at all, most of the cruisers use some type of electronic jamming stuff, Execrators seem to be most succesful so i killed them first.

STEP 2: Same as step1. A ab is crucial if you want to get into good kill range with Multi's which are my choice, or t2 version, bs's like to keep distance so need ab to close.

STEP 3: nothing aggroed so im moved out to near max radio crystal range and hit the sentrys until other guys came into range. I killed the frigs then concentrated on the turrents since i wasnt tanked for their dmg. Never had any probs bt dont get too close to sentrys (30km) cause they can hurt. The 2.5 mil guy is easy with this setup using t2 multi's when you get into range (15km)

Blew the damn can by boss by mistake, so no drop info :(