Echo

The Echo is a small vessel, designed by the Angel Cartel to be easily missed in the heat of battle, while posing a viable threat in combat. As such, it is intended to rush in with guns blazing and subsequently escape without being eaten up by larger ships.

  • fitting
  • 22

    Powergrid Output

  • 2

    Low Slots

  • 3

    Medium Slots

  • 2

    High Slots

  • 105

    Cpu Output

  • 1

    Launcher Hardpoints

  • 2

    Turret Hardpoints

  • 0

    Calibration

  • shield
  • 225

    Shield Capacity

  • 1

    Shield Em Damage Resistance

  • 0.5

    Shield Explosive Damage Resistance

  • 0.6

    Shield Kinetic Damage Resistance

  • 0.8

    Shield Thermal Damage Resistance

  • 625000

    Shield Recharge Time

  • armor
  • 200

    Armor Hitpoints

  • 0.4

    Armor Em Damage Resistance

  • 0.9

    Armor Explosive Damage Resistance

  • 0.75

    Armor Kinetic Damage Resistance

  • 0.65

    Armor Thermal Damage Resistance

  • structure
  • 120 m³

    Capacity

  • 1157000 kg

    Mass

  • 17660m³ packaged

    Volume

  • 225

    Structure Hitpoints

  • 360

    Maximum Velocity

  • 4.35

    Inertia Modifier

  • capacitor
  • 62500

    Capacitor Recharge Time

  • 125

    Capacitor Capacity

  • targeting
  • 22000

    Maximum Targeting Range

  • 3

    Maximum Locked Targets

  • 7

    Ladar Sensor Strength

  • 46

    Signature Radius

  • 555

    Scan Resolution

  • miscellaneous
  • 1

    Tech Level

  • blueprint
  • Echo Blueprint

  • other
  • 0

    Damage

  • 0

    Power Load

  • 1

    Power To Speed

  • 0

    Warp Factor

  • 0

    Cpu Load

  • 2500

    Scan Speed

  • 16777215

    Main Color

  • 3

    Max Passengers

  • 1

    Uniformity

  • 8.66E-7

    Warp Capacitor Need

  • 395

    Propulsion Graphic Id

  • 395

    Gfx Booster Id

  • 1

    Required Skill 1Level

  • 0.75

    Shield Uniformity

  • 0

    Ship Scan Resistance

  • 0.75

    Armor Uniformity

  • 1

    Structure Uniformity

  • 0

    Meta Level

  • 3000

    Max Directional Velocity

  • 0.05

    Min Target Vel Dmg Multiplier

  • 100

    Heat Capacity Hi

  • 0.01

    Heat Dissipation Rate Hi

  • 0.01

    Heat Dissipation Rate Med

  • 0.01

    Heat Dissipation Rate Low

  • 100

    Heat Capacity Med

  • 100

    Heat Capacity Low

  • 1

    Heat Generation Multiplier

  • 0.5

    Heat Attenuation Med

  • 50

    Rookie Sptdamage Bonus

  • 22.5

    Rookie Spttracking

  • 22.5

    Rookie Sptfalloff

  • 22.5

    Rookie Sptoptimal