Impairor

The Impairor-class rookie ship has been mass-produced by the Amarr Empire for decades. It is the most common spacevessel sighted within the Amarrian boundaries, and is used both as a basic trade vessel and as a small-scale slave transport.

  • fitting
  • 26

    Powergrid Output

  • 2

    Low Slots

  • 2

    Medium Slots

  • 2

    High Slots

  • 120

    Cpu Output

  • 1

    Launcher Hardpoints

  • 2

    Turret Hardpoints

  • 0

    Calibration

  • 0

    Upgrade Hardpoints

  • shield
  • 125

    Shield Capacity

  • 1

    Shield Em Damage Resistance

  • 0.5

    Shield Explosive Damage Resistance

  • 0.6

    Shield Kinetic Damage Resistance

  • 0.8

    Shield Thermal Damage Resistance

  • 520000

    Shield Recharge Time

  • armor
  • 200

    Armor Hitpoints

  • 0.5

    Armor Em Damage Resistance

  • 0.8

    Armor Explosive Damage Resistance

  • 0.75

    Armor Kinetic Damage Resistance

  • 0.65

    Armor Thermal Damage Resistance

  • structure
  • 115 m³

    Capacity

  • 1148000 kg

    Mass

  • 28100m³ packaged

    Volume

  • 200

    Structure Hitpoints

  • 300

    Maximum Velocity

  • 4.45

    Inertia Modifier

  • capacitor
  • 70000

    Capacitor Recharge Time

  • 140

    Capacitor Capacity

  • targeting
  • 25500

    Maximum Targeting Range

  • 3

    Maximum Locked Targets

  • 6

    Radar Sensor Strength

  • 50

    Signature Radius

  • 485

    Scan Resolution

  • drones
  • 5

    Drone Capacity

  • 5

    Drone Bandwidth

  • miscellaneous
  • 1

    Tech Level

  • other
  • 0

    Damage

  • 0

    Power Load

  • 1

    Power To Speed

  • 0

    Warp Factor

  • 0

    Cpu Load

  • 5000

    Scan Speed

  • 16777215

    Main Color

  • 10

    Max Passengers

  • 1

    Uniformity

  • 8.66E-7

    Warp Capacitor Need

  • 395

    Propulsion Graphic Id

  • 395

    Gfx Booster Id

  • 1

    Required Skill 1Level

  • 0.75

    Shield Uniformity

  • 0.75

    Armor Uniformity

  • 1

    Structure Uniformity

  • 0

    Meta Level

  • 100

    Heat Capacity Hi

  • 0.01

    Heat Dissipation Rate Hi

  • 0.01

    Heat Dissipation Rate Med

  • 0.01

    Heat Dissipation Rate Low

  • 100

    Heat Capacity Med

  • 100

    Heat Capacity Low

  • 1

    Heat Generation Multiplier

  • 0.25

    Heat Attenuation Med

  • 11313

    Type Color Scheme

  • -20

    Rookie Setcap Bonus

  • 10

    Rookie Setdamage Bonus

  • 15

    Rookie Weapon Disruption Bonus

  • -8

    Rookie Armor Resistance Bonus