Emergency Damage Control I

Utilizes a combination of containment field emitters and redundancy systems to prevent critical system damage.

Grants a bonus to resistance for shield, armor and hull.

Only one Damage Control can be activated at a given time.

  • fitting
  • 1

    Powergrid Usage

  • 23

    Cpu Usage

  • shield
  • 0.915

    Shield Em Damage Resistance

  • 0.915

    Shield Explosive Damage Resistance

  • 0.915

    Shield Kinetic Damage Resistance

  • 0.915

    Shield Thermal Damage Resistance

  • armor
  • 0.89

    Armor Em Damage Resistance

  • 0.89

    Armor Explosive Damage Resistance

  • 0.89

    Armor Kinetic Damage Resistance

  • 0.89

    Armor Thermal Damage Resistance

  • structure
  • 5000 kg

    Mass

  • 5m³ packaged

    Volume

  • 40

    Structure Hitpoints

  • miscellaneous
  • 1

    Tech Level

  • 1

    Meta Level

  • 0.48

    Structure Em Damage Resistance

  • 0.48

    Structure Explosive Damage Resistance

  • 0.48

    Structure Kinetic Damage Resistance

  • 0.48

    Structure Thermal Damage Resistance

  • 1

    Max Modules Of This Group Allowed

  • reprocessing
  • material/mineral
  • 478

    Tritanium

  • 1

    Pyerite

  • 24

    Mexallon

  • 1

    Nocxium

  • other
  • 1

    Required Skill 1Level