Heavy Electron Blaster I

Particle blasters operate on a similar principle as the railgun except they fire a magnetically contained ball of subatomic particles. No other turret class can match the sheer destructive power of particle blasters, but due to the rapid dispersion of the containment field, it also has the worst range of all turrets.

Requires hybrid charge types: Antimatter, Iridium, Iron, Lead, Plutonium, Thorium, Tungsten, Uranium.

  • fitting
  • 88

    Powergrid Usage

  • 24

    Cpu Usage

  • structure
  • 2.5 m³

    Capacity

  • 2000 kg

    Mass

  • 10m³ packaged

    Volume

  • 40

    Structure Hitpoints

  • miscellaneous
  • 1.96

    Activation Cost

  • 3000

    Rate Of Fire

  • 2000

    Optimal Range

  • 1

    Charges Per Cycle

  • 1.8375

    Damage Modifier

  • Medium

    Charge Size

  • 3000

    Accuracy Falloff

  • 46.08

    Weapon Accuracy Score

  • 1

    Tech Level

  • 85

    Used With (Charge Group)

  • 40000

    Signature Resolution

  • 15

    Overload Damage Bonus

  • 0.5

    Heat Damage

  • 1

    Required Thermodynamics Level

  • 5000

    Reload Time

  • z 60 000.00

    Base Price

  • blueprint
  • Heavy Electron Blaster I Blueprint

  • manufacturing
  • base materials
  • 4 453

    Tritanium

  • 1 287

    Pyerite

  • 1 199

    Mexallon

  • 2

    Megacyte

  • extra materials and skills
  • I

    Industry

  • reprocessing
  • material/mineral
  • 4 453

    Tritanium

  • 1 287

    Pyerite

  • 1 199

    Mexallon

  • 2

    Megacyte

  • other
  • 1

    Slots

  • 0

    Target Module

  • 0

    Accuracy Bonus

  • 8627698

    Main Color

  • 1

    Required Skill 1Level

  • 3

    Required Skill 2Level

  • 0

    Meta Level

  • 0.01

    Heat Absorbtion Rate Modifier

  • 11331

    Type Color Scheme