650mm Artillery Cannon I

A powerful long-range cannon. One of the most damaging weapons mountable on a cruiser.

Must be loaded with any of the following projectile ammo types: Carbonized Lead, Depleted Uranium, EMP, Fusion, Nuclear, Phased Plasma, Proton, or Titanium Sabot.

  • fitting
  • 180

    Powergrid Usage

  • 27

    Cpu Usage

  • structure
  • 0.5 m³

    Capacity

  • 125 kg

    Mass

  • 25m³ packaged

    Volume

  • 40

    Structure Hitpoints

  • miscellaneous
  • 11475

    Rate Of Fire

  • 16100

    Optimal Range

  • 1

    Charges Per Cycle

  • 4.62

    Damage Modifier

  • Medium

    Charge Size

  • 17500

    Accuracy Falloff

  • 8.352

    Weapon Accuracy Score

  • 1

    Tech Level

  • 83

    Used With (Charge Group)

  • 40000

    Signature Resolution

  • -15

    Overload Rate Of Fire Bonus

  • 1.9

    Heat Damage

  • 1

    Required Thermodynamics Level

  • 10000

    Reload Time

  • z 120 000.00

    Base Price

  • blueprint
  • 650mm Artillery Cannon I Blueprint

  • manufacturing
  • base materials
  • 9 089

    Tritanium

  • 2 786

    Pyerite

  • 2 827

    Mexallon

  • 14

    Isogen

  • 1

    Nocxium

  • extra materials and skills
  • I

    Industry

  • reprocessing
  • material/mineral
  • 9 089

    Tritanium

  • 2 786

    Pyerite

  • 2 827

    Mexallon

  • 14

    Isogen

  • 1

    Nocxium

  • other
  • 0

    Capacitor Need

  • 1

    Slots

  • 0

    Accuracy Bonus

  • 1

    Required Skill 1Level

  • 3

    Required Skill 2Level

  • 0

    Meta Level

  • 0

    Republic Fleet Bonus Multiplier

  • 0.01

    Heat Absorbtion Rate Modifier

  • 11342

    Type Color Scheme