Ship Scanner I

Scans the target ship and provides a tactical analysis of its capabilities. The further it goes beyond scan range, the more inaccurate its results will be.

  • fitting
  • 1

    Powergrid Usage

  • 15

    Cpu Usage

  • structure
  • 5m³ packaged

    Volume

  • 40

    Structure Hitpoints

  • miscellaneous
  • 5

    Activation Cost

  • 2000

    Activation Time / Duration

  • 50000

    Ship Scanning Range

  • 1

    Tech Level

  • 30000

    Ship Scan Falloff

  • 1

    Cannot Auto Repeat

  • blueprint
  • Ship Scanner I Blueprint

  • manufacturing
  • base materials
  • 551

    Tritanium

  • 34

    Mexallon

  • extra materials and skills
  • I

    Industry

  • reprocessing
  • material/mineral
  • 551

    Tritanium

  • 34

    Mexallon

  • other
  • 1

    Slots

  • 1

    Required Skill 1Level

  • 0

    Meta Level