Capital Flex Armor Hardener I

Flex Armor Hardeners contain advanced nanite membranes capable of being reprogrammed mid-flight using swappable scripts. When unscripted this module provides resistances to all four damage types, and when loaded with a script it provides greatly enhanced resistance to one specific damage type.

Note: Only one of this module type can be fitted at a time. May only be fitted to capital ships.
Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.

  • fitting
  • 10000

    Powergrid Usage

  • 30

    Cpu Usage

  • structure
  • 1 m³

    Capacity

  • 1 kg

    Mass

  • 4000m³ packaged

    Volume

  • 40

    Structure Hitpoints

  • miscellaneous
  • 3000

    Activation Cost

  • 60000

    Activation Time / Duration

  • Small

    Charge Size

  • 1

    Tech Level

  • 1701

    Used With (Charge Group)

  • -16

    Em Damage Resistance Bonus

  • -16

    Explosive Damage Resistance Bonus

  • -16

    Kinetic Damage Resistance Bonus

  • -16

    Thermal Damage Resistance Bonus

  • 20

    Overload Hardening Bonus

  • 6.6

    Heat Damage

  • 1

    Required Thermodynamics Level

  • 1

    Max Modules Of This Group Allowed

  • blueprint
  • Capital Flex Armor Hardener I Blueprint

  • manufacturing
  • base materials
  • 12 461

    Tritanium

  • 5 417

    Pyerite

  • 3

    Nocxium

  • 16

    Zydrine

  • reprocessing
  • material/mineral
  • 12 461

    Tritanium

  • 5 417

    Pyerite

  • 3

    Nocxium

  • 16

    Zydrine

  • other
  • 3

    Required Skill 1Level

  • 1

    Required Skill 2Level

  • 0

    Meta Level

  • 0.01

    Heat Absorbtion Rate Modifier