Capital Armor Repairer II

This module uses nano-assemblers to repair damage done to the armor of the ship.

Note: May only be fitted to capital class ships.

  • fitting
  • 137500

    Powergrid Usage

  • 83

    Cpu Usage

  • structure
  • 500 kg

    Mass

  • 4000m³ packaged

    Volume

  • 40

    Structure Hitpoints

  • miscellaneous
  • 2880

    Activation Cost

  • 30000

    Activation Time / Duration

  • 11520

    Armor Hitpoints Repaired

  • 2

    Tech Level

  • 5

    Meta Level

  • -15

    Overload Duration Bonus

  • 10.7

    Heat Damage

  • 1

    Required Thermodynamics Level

  • 10

    Overload Repair Bonus

  • blueprint
  • Capital Armor Repairer II Blueprint

  • manufacturing
  • base materials
  • 3 427 873

    Tritanium

  • 828 117

    Pyerite

  • 314 957

    Mexallon

  • 52 033

    Isogen

  • 15 823

    Nocxium

  • 4 534

    Zydrine

  • 2 266

    Megacyte

  • reprocessing
  • material/mineral
  • 3 427 873

    Tritanium

  • 828 117

    Pyerite

  • 314 957

    Mexallon

  • 52 033

    Isogen

  • 15 823

    Nocxium

  • 4 534

    Zydrine

  • 2 266

    Megacyte

  • other
  • 4

    Required Skill 1Level

  • 0.01

    Heat Absorbtion Rate Modifier