 
                        Through weapons technology agreements long maintained in the mutual interests of the Caldari State and Amarr Empire, the ‘Reaper’ device created by the Amarr’s weapons scientists was soon passed on to the Caldari, for a suitable quid pro quo, and the State modified the specific energy output so as to produce their own favored kinetic effect at the impact point. In an allusion to Caldari mythology, the weapon was designated ‘Cold Wind’ for the powerful animistic spirit that was said to cut down trees and soldiers alike when it blew at its fiercest.
Note: Activating this module triggers a massive capacitor disruption wave that impacts ships in the immediate vicinity of the Titan, friend or foe. After firing, you will be immobile for thirty seconds and will be unable to dock, activate your jump drive or cloaking device until the module cycle completes.
 100000
                        100000
                        Powergrid Usage
 100
                        100
                        Cpu Usage
 100 kg
                        100 kg
                        Mass
 8000m³ packaged
                        8000m³ packaged
                        Volume
 99999
                        99999
                        Structure Hitpoints
 3500
                        3500
                        Signature Radius
 32500
                        32500
                        Activation Cost
 -100
                        -100
                        Maximum Velocity Bonus
 150000
                        150000
                        Optimal Range
 300000
                        300000
                        Activation Time / Duration
 100000
                        100000
                        Kinetic Damage
 1
                        1
                        Tech Level
 17888
                        17888
                        Consumption Type
 50000
                        50000
                        Consumption Quantity
 1
                        1
                        Cannot Auto Repeat
 1
                        1
                        Banned In Empire Space
 300
                        300
                        Jump Delay Duration
 3764
                        3764
                        Can Be Fitted To
 1
                        1
                        Max Modules Of This Group Allowed
 10000
                        10000
                        Warm-Up Neutralization Radius
 32500
                        32500
                        Warm-Up Neutralization Amount
 20000
                        20000
                        Warm-Up Neutralization Signature Radius
 10000
                        10000
                        Warm-Up Duration
 5000
                        5000
                        Beam Radius
 10000
                        10000
                        Beam Duration
 1000
                        1000
                        Beam Damage Cycle
 1
                        1
                        Disallow Docking
 30000
                        30000
                        Immobility Duration
 2
                        2
                        Shape Of Superweapon Effect
 z 240 947 786.00
                        z 240 947 786.00
                        Base Price
 1 870 088
                            1 870 088
                            
                         1 188 818
                            1 188 818
                            
                         459 131
                            459 131
                            
                         281 014
                            281 014
                            
                         334 137
                            334 137
                            
                         42 474
                            42 474
                            
                         48 231
                            48 231
                            
                         0
                        0
                        Em Damage
 0
                        0
                        Explosive Damage
 0
                        0
                        Thermal Damage
 1
                        1
                        Required Skill 1Level
 1
                        1
                        Required Skill 2Level
 0
                        0
                        Meta Level
 0
                        0
                        Module Reactivation Delay
 1
                        1
                        Max Group Active
 100
                        100
                        Siege Mode Warp Status
 1
                        1
                        Disallow Early Deactivation
 1
                        1
                        Max Group Online
 0
                        0
                        Can Cloak
 2
                        2
                        Is Point Targeted
 0
                        0
                        Doomsday No Jump Or Cloak Duration
 1
                        1
                        Doomsday Range Is Fixed