10000MN Afterburner I

Gives a boost to the maximum velocity of the ship when activated. The thrust that boosts the ship, and the corresponding maximum velocity bonus, are limited by the mass of the ship that uses this module.

Note: Capital class module.

  • fitting
  • 35000

    Powergrid Usage

  • 75

    Cpu Usage

  • structure
  • 1000 kg

    Mass

  • 4000m³ packaged

    Volume

  • 40

    Structure Hitpoints

  • miscellaneous
  • 8000

    Activation Cost

  • 115

    Maximum Velocity Bonus

  • 20000

    Activation Time / Duration

  • 1

    Capacitor Capacity Bonus

  • 1

    Tech Level

  • 1500000000

    Thrust

  • 500000000

    Mass Addition

  • 2.8

    Heat Damage

  • 1

    Required Thermodynamics Level

  • 50

    Overload Speed Bonus

  • 547

    Can Be Fitted To

  • 485

    Can Be Fitted To

  • 1538

    Can Be Fitted To

  • 659

    Can Be Fitted To

  • 30

    Can Be Fitted To

  • 883

    Can Be Fitted To

  • z 30 000 000.00

    Base Price

  • blueprint
  • 10000MN Afterburner I Blueprint

  • manufacturing
  • base materials
  • 1 313 168

    Tritanium

  • 430 794

    Pyerite

  • 135 255

    Mexallon

  • 31 628

    Isogen

  • 5 480

    Nocxium

  • 1 748

    Zydrine

  • 1 146

    Megacyte

  • reprocessing
  • material/mineral
  • 1 313 168

    Tritanium

  • 430 794

    Pyerite

  • 135 255

    Mexallon

  • 31 628

    Isogen

  • 5 480

    Nocxium

  • 1 748

    Zydrine

  • 1 146

    Megacyte

  • other
  • 1

    Required Skill 1Level

  • 0.01

    Speed Boost Factor Calc

  • 1

    Speed Boost Factor Calc 2

  • 0

    Meta Level

  • 1

    Max Group Active

  • 0

    Deadspace Unsafe

  • 0.04

    Heat Absorbtion Rate Modifier