Stasis Grapplers reduce the maximum speed of a target ship by employing micro energy streams which effectively entangle the target temporarily, thereby slowing it down.
This slowing effect is strongest at very close ranges, and diminishes as range increases.
Heavy Stasis Grapplers require a very stable base platform, and therefore may only be fitted to Battleships and Capital Ships.
Powergrid Usage
Cpu Usage
Volume
Structure Hitpoints
Activation Cost
Maximum Velocity Bonus
Optimal Range
Activation Time / Duration
Tech Level
Meta Level
Heat Damage
Required Thermodynamics Level
Overload Optimal Range Bonus
Can Be Fitted To
Can Be Fitted To
Can Be Fitted To
Can Be Fitted To
Max Modules Of This Group Allowed
Can Be Fitted To
Can Be Fitted To
Can Be Fitted To
Can Be Fitted To
Effectiveness Falloff
Can Be Fitted To
Falloff
Required Skill 1Level
Heat Absorbtion Rate Modifier