Termite I

Type: Heavy Fighter
Role: Long Range Attack
Description: The Termite is purpose designed for long range attack duties.

Railgun: This weapon-system does good damage at long ranges.
Micro Jump Drive: Jumping the fighter squadron over a significant distance. While the MJD spools up, the fighters signature radius blooms significantly.
Bomb Launcher: Firing an unguided bomb that does area of effect damage.

  • shield
  • 3420

    Shield Capacity

  • 1

    Shield Em Damage Resistance

  • 1

    Shield Explosive Damage Resistance

  • 1

    Shield Kinetic Damage Resistance

  • 1

    Shield Thermal Damage Resistance

  • 1000000

    Shield Recharge Time

  • structure
  • 2000 kg

    Mass

  • 2000m³ packaged

    Volume

  • 100

    Structure Hitpoints

  • 502

    Maximum Velocity

  • 500

    Inertia Modifier

  • targeting
  • 50000

    Maximum Targeting Range

  • 6

    Maximum Locked Targets

  • 7

    Gravimetric Sensor Strength

  • 60

    Signature Radius

  • 430

    Scan Resolution

  • miscellaneous
  • 1

    Tech Level

  • 100000

    Jump Range

  • 10000

    Duration

  • 150

    Signature Radius Bonus

  • 6

    Squadron Size

  • 1

    Damage Multiplier

  • 349

    Kinetic Damage (Per Fighter)

  • 8000

    Rate Of Fire

  • 330

    Explosion Radius

  • 110

    Explosion Velocity

  • 30000

    Optimal Range

  • 12000

    Accuracy Falloff

  • 60000

    Duration

  • 2000

    Refueling Duration

  • blueprint
  • Termite I Blueprint

  • manufacturing
  • base materials
  • 486 573

    Tritanium

  • 106 971

    Pyerite

  • 47 890

    Mexallon

  • 11 558

    Isogen

  • 1 840

    Nocxium

  • 902

    Zydrine

  • 1 246

    Megacyte

  • reprocessing
  • material/mineral
  • 486 573

    Tritanium

  • 106 971

    Pyerite

  • 47 890

    Mexallon

  • 11 558

    Isogen

  • 1 840

    Nocxium

  • 902

    Zydrine

  • 1 246

    Megacyte

  • other
  • 1

    Required Skill 1Level

  • 1

    Required Skill 2Level

  • 1

    Shield Uniformity

  • 1

    Structure Uniformity

  • 0

    Meta Level

  • 0

    Remote Repair Impedance

  • 0

    Remote Assistance Impedance

  • 1

    Fighter Ability Anti Fighter Missile Resistance

  • 1

    Fighter Squadron Is Heavy

  • 31500

    Fighter Squadron Orbit Range

  • 0

    Fighter Ability Attack Missile Damage Em

  • 0

    Fighter Ability Attack Missile Damage Therm

  • 0

    Fighter Ability Attack Missile Damage Exp

  • 5

    Fighter Ability Attack Missile Reduction Factor

  • 5.5

    Fighter Ability Attack Missile Reduction Sensitivity

  • 5

    Fighter Squadron Role

  • 41548

    Fighter Ability Launch Bomb Type