Vigil Fleet Issue

The Vigil Fleet Issue is the latest development from the Republic Fleet's innovative R&D labs. Designed with the demands of Capsuleer loyalist corporations in mind, this aggressive ship is intended to support new offensive operations into the Empire's vulnerable constellations in The Bleak Lands and Devoid regions. Long range stasis webifiers and high speed allow the Vigil Fleet Issue to chase down and catch the most evasive prey and pull them into range of its deadly rocket launchers.

  • fitting
  • 38

    Powergrid Output

  • 3

    Low Slots

  • 4

    Medium Slots

  • 3

    High Slots

  • 190

    Cpu Output

  • 2

    Launcher Hardpoints

  • 1

    Turret Hardpoints

  • 400

    Calibration

  • 3

    Upgrade Hardpoints

  • shield
  • 525

    Shield Capacity

  • 1

    Shield Em Damage Resistance

  • 0.5

    Shield Explosive Damage Resistance

  • 0.6

    Shield Kinetic Damage Resistance

  • 0.8

    Shield Thermal Damage Resistance

  • 625000

    Shield Recharge Time

  • armor
  • 525

    Armor Hitpoints

  • 0.4

    Armor Em Damage Resistance

  • 0.9

    Armor Explosive Damage Resistance

  • 0.75

    Armor Kinetic Damage Resistance

  • 0.65

    Armor Thermal Damage Resistance

  • structure
  • 250 m³

    Capacity

  • 1080000 kg

    Mass

  • 17400m³ packaged

    Volume

  • 425

    Structure Hitpoints

  • 400

    Maximum Velocity

  • 3.2

    Inertia Modifier

  • capacitor
  • 150000

    Capacitor Recharge Time

  • 300

    Capacitor Capacity

  • targeting
  • 65000

    Maximum Targeting Range

  • 5

    Maximum Locked Targets

  • 13

    Ladar Sensor Strength

  • 34

    Signature Radius

  • 660

    Scan Resolution

  • drones
  • 15

    Drone Capacity

  • 15

    Drone Bandwidth

  • miscellaneous
  • 1

    Tech Level

  • 5

    Special Ability Bonus

  • 7

    Meta Level

  • Small

    Rig Size

  • z 200 000.00

    Base Price

  • blueprint
  • Vigil Fleet Issue Blueprint

  • manufacturing
  • base materials
  • 14 444

    Tritanium

  • 5 111

    Pyerite

  • 2 778

    Mexallon

  • 278

    Isogen

  • 83

    Nocxium

  • 22

    Zydrine

  • 8

    Megacyte

  • reprocessing
  • material/mineral
  • 14 444

    Tritanium

  • 5 111

    Pyerite

  • 2 778

    Mexallon

  • 278

    Isogen

  • 83

    Nocxium

  • 22

    Zydrine

  • 8

    Megacyte

  • other
  • 0

    Damage

  • 0

    Power Load

  • 1

    Power To Speed

  • 0

    Warp Factor

  • 0

    Cpu Load

  • 1500

    Scan Speed

  • 16777200

    Main Color

  • 2

    Max Passengers

  • 1

    Uniformity

  • 2.24E-6

    Warp Capacitor Need

  • 397

    Propulsion Graphic Id

  • 397

    Gfx Booster Id

  • 2

    Required Skill 1Level

  • 0.75

    Shield Uniformity

  • 0

    Ship Scan Resistance

  • 0.75

    Armor Uniformity

  • 1

    Structure Uniformity

  • 20

    Ship Bonus Mf2

  • 3000

    Max Directional Velocity

  • 0.05

    Min Target Vel Dmg Multiplier

  • 100

    Heat Capacity Hi

  • 0.01

    Heat Dissipation Rate Hi

  • 0.01

    Heat Dissipation Rate Med

  • 0.01

    Heat Dissipation Rate Low

  • 100

    Heat Capacity Med

  • 100

    Heat Capacity Low

  • 1

    Heat Generation Multiplier

  • 0.63

    Heat Attenuation Med

  • 38

    Fw Lp Kill

  • 25

    Ship Bonus 3Mf

  • 4

    Meta Group Id

  • 11342

    Type Color Scheme

  • 50

    Role Bonus