Imp

The Imp is an advanced Sansha's Nation Interceptor intended for use by forward parties of True Power's feared harvester squadrons. Able to penetrate even the most intense blockades, hunt down stragglers or simply hold ships while waiting for the main harvester force to arrive, the Imp is yet another case of Sansha's Nation technology improving on existing advanced hardware. Like most Sansha's Nation equipment, the few captured examples of the Imp have proven to be readily adaptable for capsuleer use.

900,000 kg 28,600 m³

Attributes & capabilities

Fitting
9
Powergrid Output 50 MW
Low Slots 4
Medium Slots 4
High Slots 3
Cpu Output 180 tf
Launcher Hardpoints har
Turret Hardpoints 2 har
Calibration 400 poi
Upgrade Hardpoints 2 har
Shield
6
Shield Capacity 1000 HP
Shield Em Damage Resistance 1 %
Shield Explosive Damage Resistance 0.5 %
Shield Kinetic Damage Resistance 0.6 %
Shield Thermal Damage Resistance 0.7 %
Shield Recharge Time 625000 s
Armor
5
Armor Hitpoints 500 HP
Armor Em Damage Resistance 0.5 %
Armor Explosive Damage Resistance 0.9 %
Armor Kinetic Damage Resistance 0.75 %
Armor Thermal Damage Resistance 0.45 %
Structure
3
Structure Hitpoints 500 HP
Maximum Velocity 450 m/s
Inertia Modifier 3.3 x
Capacitor
2
Capacitor Recharge Time 200000 s
Capacitor Capacity 450 GJ
Targeting
5
Maximum Targeting Range 40000 m
Maximum Locked Targets 6
Radar Sensor Strength 15 poi
Signature Radius 35 m
Scan Resolution 800 mm
Miscellaneous
5
Primary Skill Required 3331 typ
Secondary Skill Required 3330 typ
Tech Level 1 Lev
Meta Level 8 Lev
Rig Size 1 1=s