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Small Mobile 'Rote' Siphon Unit

A small personal deployable that steals material from player owned structures (POS). The Small Mobile 'Rote' Siphon Unit can steal Processed Material from Simple Reactors and Raw Material from Moon Harvesters. The stolen materials are stored in the unit and are accessible by anyone.

The Siphon Unit uses an advanced morphing technology to mask itself as being part of the POS. This allows it to infiltrate the production line of the POS and escape the attention of its defenses.

  • shield
  • 10000

    Shield Capacity

  • 2400000

    Shield Recharge Time

  • armor
  • 10000

    Armor Hitpoints

  • structure
  • 1000 m³

    Capacity

  • 10000 kg

    Mass

  • 35m³ packaged

    Volume

  • 60000

    Structure Hitpoints

  • targeting
  • 75

    Radar Sensor Strength

  • 75

    Ladar Sensor Strength

  • 75

    Magnetometric Sensor Strength

  • 75

    Gravimetric Sensor Strength

  • 600

    Signature Radius

  • miscellaneous
  • 1

    Tech Level

  • 0.4

    Restricted To Security Level Of At Most

  • 20

    Raw Material Siphon Amount

  • 110

    Processed Material Siphon Amount

  • 10

    Amount Destroyed On Steal

  • blueprint
  • Small Mobile 'Rote' Siphon Unit Blueprint

  • manufacturing
  • base materials
  • 251 058

    Tritanium

  • 35 082

    Pyerite

  • 21 068

    Mexallon

  • 6 611

    Isogen

  • 1 986

    Nocxium

  • 1 294

    Zydrine

  • 402

    Megacyte

  • 100

    Guidance Systems

  • 100

    Miniature Electronics

  • 12

    Data Chips

  • extra materials and skills
  • I

    Industry

  • 100

    Guidance Systems

  • 100

    Miniature Electronics

  • IV

    Graviton Physics

  • IV

    Electronic Engineering

  • 12

    Data Chips

  • reprocessing
  • material/mineral
  • 251 058

    Tritanium

  • 35 082

    Pyerite

  • 21 068

    Mexallon

  • 6 611

    Isogen

  • 1 986

    Nocxium

  • 1 294

    Zydrine

  • 402

    Megacyte

  • other
  • 1

    Uniformity

  • 2

    Required Skill 1Level

  • 0.75

    Shield Uniformity

  • 0.75

    Armor Uniformity

  • 1

    Structure Uniformity