Capital Projectile Locus Coordinator II

This ship modification is designed to increase the optimal range of all projectile turrets at the expense of increased power grid need for projectile weapons.

Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.

  • structure
  • 200 kg

    Mass

  • 40m³ packaged

    Volume

  • 40

    Structure Hitpoints

  • miscellaneous
  • 1

    Rate Of Fire Bonus

  • 20

    Optimal Range Bonus

  • 2

    Tech Level

  • 5

    Meta Level

  • 10

    Drawback

  • 150

    Calibration Cost

  • Capital

    Rig Size

  • blueprint
  • Capital Projectile Locus Coordinator II Blueprint

  • manufacturing
  • base materials
  • 90

    Trigger Unit

  • 120

    Micro Circuit

  • 135

    Interface Circuit

  • extra materials and skills
  • V

    Industry

  • IV

    Nuclear Physics

  • IV

    Mechanical Engineering

  • 1

    R.A.M.- Weapon Tech

  • IV

    Projectile Weapon Rigging

  • reprocessing
  • material/salvaged materials
  • 90

    Trigger Unit

  • 120

    Micro Circuit

  • 135

    Interface Circuit

  • other
  • 0

    Damage Multiplier

  • 0

    Tracking Speed Multiplier

  • 4

    Required Skill 1Level

  • 0

    Cpu Need Bonus

  • 0

    Falloff Bonus