 
                        Using the same technology that can be found inside the ancient Sleeper race's guardian drones, this regeneration matrix greatly improves the recharge rate of a Tech III vessel's capacitor. Even though empire-based designs have achieved this effect for centuries, the way in which this system works is markedly different.  
Rather than the usual tweaking of capacitor fluid formulas, this design simply triples the number of nanotubes inside – something not possible until the recent influx of fullerene polymers from which this subsystem is made. This results in a drastic increase in the speed and efficiency of energy flow throughout a ship. The quicker that the surplus power can be redirected back to the core, the more that it can contribute to the overall recharge rate of the capacitor.
Subsystem Skill Bonus: 
5% bonus to capacitor recharge time per level.
 825
                        825
                        Powergrid Output
 1200000 kg
                        1200000 kg
                        Mass
 40m³ packaged
                        40m³ packaged
                        Volume
 40
                        40
                        Structure Hitpoints
 415000
                        415000
                        Capacitor Recharge Time
 2100
                        2100
                        Capacitor Capacity
 3
                        3
                        Tech Level
 1
                        1
                        Meta Level
 3
                        3
                        Low Slot Modifier
 29984
                        29984
                        Restricted To Ship Type
 7
                            7 
                            
                         1
                            1 
                            
                         1
                            1 
                            
                         1
                            1 
                            
                         1
                            1 
                            
                         1
                            1 
                            
                         IV
                             IV
                            
                         IV
                             IV
                            
                         IV
                             IV
                            
                         V
                             V
                            
                         1
                            1 
                            
                         1
                            1 
                            
                         I
                             I
                            
                         1
                            1 
                            
                         1
                            1 
                            
                         1
                            1 
                            
                         1
                        1
                        Required Skill 1Level
 127
                        127
                        Sub System Slot
 0
                        0
                        Turret Hard Point Modifier
 0
                        0
                        Launcher Hard Point Modifier
 0
                        0
                        Hi Slot Modifier
 0
                        0
                        Med Slot Modifier
 -5
                        -5
                        Subsystem Bonus Caldari Engineering