Although this subsystem uses the same armor nano-assemblers as standard empire technology, various optimizations have been made. Taking full advantage of recently discovered Sleeper designs, the use of fullerene-based technology has allowed for the combination of far smaller and more resilient components.
Subsystem Skill Bonus:
7.5% bonus to armor hitpoints per level.
Powergrid Output
Cpu Output
Shield Capacity
Shield Recharge Time
Capacity
Mass
Volume
Structure Hitpoints
Signature Radius
Tech Level
Meta Level
Armor Hitpoint Bonus
Low Slot Modifier
Restricted To Ship Type
Armor Em Damage Resistance
Armor Thermic Damage Resistance
Armor Kinetic Damage Resistance
Armor Explosive Damage Resistance
Shield Explosive Damage Resistance
Shield Em Damage Resistance
Shield Kinetic Damage Resistance
Shield Thermal Damage Resistance
Required Skill 1Level
Sub System Slot
Hi Slot Modifier
Med Slot Modifier
Subsystem Bonus Amarr Defensive
Warfare Link Cpupenalty