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Scythe Fleet Issue

The Scythe Fleet Issue is a throwback to earlier days of Minmatar ship design, when the scarcity of resources meant that a single ship needed to be able to do almost everything. While often dubbed a "mini-Typhoon" for this reason, this versatile gunboat nonetheless has nowhere near the defensive capabilities of its larger ancestor. What it does bring to the table, however, is unparalleled agility and unpredictability. A squadron of these ships can be an immense thorn in the side of even the most able and well-equipped fleet commander.

  • fitting
  • 745

    Powergrid Output

  • 5

    Low Slots

  • 5

    Medium Slots

  • 5

    High Slots

  • 400

    Cpu Output

  • 4

    Launcher Hardpoints

  • 4

    Turret Hardpoints

  • 400

    Calibration

  • 3

    Upgrade Hardpoints

  • shield
  • 2400

    Shield Capacity

  • 1

    Shield Em Damage Resistance

  • 0.5

    Shield Explosive Damage Resistance

  • 0.6

    Shield Kinetic Damage Resistance

  • 0.8

    Shield Thermal Damage Resistance

  • 1250000

    Shield Recharge Time

  • armor
  • 1950

    Armor Hitpoints

  • 0.4

    Armor Em Damage Resistance

  • 0.9

    Armor Explosive Damage Resistance

  • 0.75

    Armor Kinetic Damage Resistance

  • 0.65

    Armor Thermal Damage Resistance

  • structure
  • 440 m³

    Capacity

  • 10910000 kg

    Mass

  • 89000m³ packaged

    Volume

  • 1950

    Structure Hitpoints

  • 280

    Maximum Velocity

  • 0.44

    Inertia Modifier

  • capacitor
  • 425000

    Capacitor Recharge Time

  • 1275

    Capacitor Capacity

  • targeting
  • 50000

    Maximum Targeting Range

  • 7

    Maximum Locked Targets

  • 16

    Ladar Sensor Strength

  • 90

    Signature Radius

  • 345

    Scan Resolution

  • drones
  • 25

    Drone Capacity

  • 25

    Drone Bandwidth

  • miscellaneous
  • 500

    Optimal Range Bonus

  • 1

    Tech Level

  • 7

    Meta Level

  • Medium

    Rig Size

  • blueprint
  • Scythe Fleet Issue Blueprint

  • manufacturing
  • base materials
  • 566 667

    Tritanium

  • 211 111

    Pyerite

  • 52 222

    Mexallon

  • 8 333

    Isogen

  • 2 333

    Nocxium

  • 1 088

    Zydrine

  • 222

    Megacyte

  • extra materials and skills
  • I

    Industry

  • reprocessing
  • material/mineral
  • 566 667

    Tritanium

  • 211 111

    Pyerite

  • 52 222

    Mexallon

  • 8 333

    Isogen

  • 2 333

    Nocxium

  • 1 088

    Zydrine

  • 222

    Megacyte

  • other
  • 0

    Damage

  • 0

    Power Load

  • 1

    Power To Speed

  • 0

    Warp Factor

  • 0

    Cpu Load

  • 4500

    Scan Speed

  • 16777200

    Main Color

  • 630

    Max Passengers

  • 1

    Uniformity

  • 8.13E-7

    Warp Capacitor Need

  • 397

    Propulsion Graphic Id

  • 397

    Gfx Booster Id

  • 2

    Required Skill 1Level

  • 0.75

    Shield Uniformity

  • -10

    Ship Bonus Mc

  • 0.75

    Armor Uniformity

  • 1

    Structure Uniformity

  • 10

    Ship Bonus Mc2

  • 2000

    Max Directional Velocity

  • 0.25

    Min Target Vel Dmg Multiplier

  • 100

    Heat Capacity Hi

  • 0.01

    Heat Dissipation Rate Hi

  • 0.01

    Heat Dissipation Rate Med

  • 0.01

    Heat Dissipation Rate Low

  • 100

    Heat Capacity Med

  • 100

    Heat Capacity Low

  • 0.75

    Heat Generation Multiplier

  • 0.71

    Heat Attenuation Med

  • 150

    Fw Lp Kill

  • 4

    Meta Group Id

  • 11339

    Type Color Scheme