Scythe Fleet Issue

The Scythe Fleet Issue is a throwback to earlier days of Minmatar ship design, when the scarcity of resources meant that a single ship needed to be able to do almost everything. While often dubbed a "mini-Typhoon" for this reason, this versatile gunboat nonetheless has nowhere near the defensive capabilities of its larger ancestor. What it does bring to the table, however, is unparalleled agility and unpredictability. A squadron of these ships can be an immense thorn in the side of even the most able and well-equipped fleet commander.

10,910,000 kg 89,000 m³

Attributes & capabilities

Fitting
9
Powergrid Output 745 MW
Low Slots 5
Medium Slots 5
High Slots 5
Cpu Output 400 tf
Launcher Hardpoints 4 har
Turret Hardpoints 4 har
Calibration 400 poi
Upgrade Hardpoints 3 har
Shield
6
Shield Capacity 2400 HP
Shield Em Damage Resistance 1 %
Shield Explosive Damage Resistance 0.5 %
Shield Kinetic Damage Resistance 0.6 %
Shield Thermal Damage Resistance 0.8 %
Shield Recharge Time 1.25e+6 s
Armor
5
Armor Hitpoints 1950 HP
Armor Em Damage Resistance 0.4 %
Armor Explosive Damage Resistance 0.9 %
Armor Kinetic Damage Resistance 0.75 %
Armor Thermal Damage Resistance 0.65 %
Structure
3
Structure Hitpoints 1950 HP
Maximum Velocity 280 m/s
Inertia Modifier 0.44 x
Capacitor
2
Capacitor Recharge Time 425000 s
Capacitor Capacity 1275 GJ
Targeting
5
Maximum Targeting Range 50000 m
Maximum Locked Targets 7
Ladar Sensor Strength 16 poi
Signature Radius 90 m
Scan Resolution 345 mm
Drones
2
Drone Capacity 25 m3
Drone Bandwidth 25 Mbi
Miscellaneous
5
Primary Skill Required 3333 typ
Optimal Range Bonus 500 %
Tech Level 1 Lev
Meta Level 7 Lev
Rig Size 2 1=s