Primae

The Primae is a repurposed ORE design intended to ease the task of extracting resources from planetbound environments. Initially devised as a deep space salvage vessel for large-scale ore retrieval from destroyed ORE fleets in pirate-occupied areas, its previous incarnation was made all but obsolete by the arrival of capsuleers on the interstellar scene. Realizing that the ship could, with a few minor modifications, be made into an efficient resource harvesting aid, ORE wasted no time in revamping the design.A low signature radius (a holdover from its earlier manifestation) adds a layer of defense to the Primae's already decent plating. In addition, the ship's two large bays have been re-engineered to hold equipment for planetside resource extraction and processed materials, making it an especially useful complement to any planetside harvesting endeavor.

  • fitting
  • 175

    Powergrid Output

  • 4

    Low Slots

  • 0

    Medium Slots

  • 0

    High Slots

  • 100

    Cpu Output

  • 0

    Launcher Hardpoints

  • shield
  • 1000

    Shield Capacity

  • 1

    Shield Em Damage Resistance

  • 0.5

    Shield Explosive Damage Resistance

  • 0.6

    Shield Kinetic Damage Resistance

  • 0.8

    Shield Thermal Damage Resistance

  • 400000

    Shield Recharge Time

  • armor
  • 1000

    Armor Hitpoints

  • 0.5

    Armor Em Damage Resistance

  • 0.9

    Armor Explosive Damage Resistance

  • 0.65

    Armor Kinetic Damage Resistance

  • 0.65

    Armor Thermal Damage Resistance

  • structure
  • 100 m³

    Capacity

  • 15000000 kg

    Mass

  • 270000m³ packaged

    Volume

  • 1000

    Structure Hitpoints

  • 200

    Maximum Velocity

  • 0.7

    Inertia Modifier

  • capacitor
  • 400000

    Capacitor Recharge Time

  • 1000

    Capacitor Capacity

  • targeting
  • 60000

    Maximum Targeting Range

  • 30

    Magnetometric Sensor Strength

  • 150

    Signature Radius

  • 10

    Scan Resolution

  • miscellaneous
  • 1

    Tech Level

  • 2000

    Command Center Hold Capacity

  • 1000

    Planetary Commodities Hold Capacity

  • 0.1

    Jump Fatigue Multiplier

  • z 1 000.00

    Base Price

  • other
  • 0

    Damage

  • 0

    Power Load

  • 1

    Power To Speed

  • 0

    Warp Factor

  • 0

    Cpu Load

  • 2500

    Scan Speed

  • 16777200

    Main Color

  • 100

    Max Passengers

  • 1

    Uniformity

  • 1.08911E-7

    Warp Capacitor Need

  • 394

    Propulsion Graphic Id

  • 394

    Gfx Booster Id

  • 0.75

    Shield Uniformity

  • 0.75

    Armor Uniformity

  • 1

    Structure Uniformity

  • 0

    Meta Level

  • 100

    Heat Capacity Hi

  • 0.01

    Heat Dissipation Rate Hi

  • 0.01

    Heat Dissipation Rate Med

  • 0.01

    Heat Dissipation Rate Low

  • 100

    Heat Capacity Med

  • 100

    Heat Capacity Low

  • 0.75

    Heat Generation Multiplier

  • 0.71

    Heat Attenuation Med

  • 11346

    Type Color Scheme

  • 1

    Allowed In Cap Industrial Maintenance Bay