Shrapnel Bomb

Radiates an omnidirectional pulse upon detonation that causes explosive damage to surrounding vessels. The bomb employs an advanced armor hardening system which makes it highly resistant to explosive damage, thus enabling delivery of multiple bombs to a given target area.

  • armor
  • 96

    Armor Hitpoints

  • 0.002

    Armor Explosive Damage Resistance

  • structure
  • 1000 kg

    Mass

  • 75m³ packaged

    Volume

  • 20

    Structure Hitpoints

  • 2500

    Maximum Velocity

  • 0.0275357

    Inertia Modifier

  • targeting
  • 400

    Signature Radius

  • miscellaneous
  • 15000

    Area Of Effect Radius

  • 6400

    Explosive Damage

  • 862

    Used With (Launcher Group)

  • 12000

    Maximum Flight Time

  • 1

    Tech Level

  • 400

    Explosion Radius

  • 1

    Banned In Empire Space

  • z 129 920.00

    Base Price

  • z 20

    Total Amount

  • blueprint
  • Shrapnel Bomb Blueprint

  • manufacturing
  • base materials
  • 1 522 600

    Tritanium

  • 694 674

    Pyerite

  • 66 592

    Mexallon

  • 12 650

    Isogen

  • 2 520

    Nocxium

  • 3 412

    Zydrine

  • 776

    Megacyte

  • extra materials and skills
  • I

    Industry

  • reprocessing
  • material/mineral
  • 1 522 600

    Tritanium

  • 694 674

    Pyerite

  • 66 592

    Mexallon

  • 12 650

    Isogen

  • 2 520

    Nocxium

  • 3 412

    Zydrine

  • 776

    Megacyte

  • other
  • 15000

    Explosion Range

  • 35

    Detonation Range

  • 0

    Em Damage

  • 0

    Kinetic Damage

  • 0

    Thermal Damage

  • 1

    Required Skill 1Level

  • 1

    Armor Uniformity

  • 1

    Structure Uniformity

  • 0

    Meta Level

  • 1

    Aimed Launch

  • 1500

    Aoe Falloff