Guristas Torpedo Battery

A launcher array designed to fit torpedos. Fires at those the Control Tower deems its enemies.

  • fitting
  • 72000

    Powergrid Usage

  • 80

    Cpu Usage

  • shield
  • 75000

    Shield Capacity

  • 5000000

    Shield Recharge Time

  • armor
  • 1125000

    Armor Hitpoints

  • structure
  • 4500 m³

    Capacity

  • 50000000 kg

    Mass

  • 1000m³ packaged

    Volume

  • 100000

    Structure Hitpoints

  • targeting
  • 500000

    Maximum Targeting Range

  • 1

    Maximum Locked Targets

  • 200

    Radar Sensor Strength

  • 200

    Ladar Sensor Strength

  • 200

    Magnetometric Sensor Strength

  • 200

    Gravimetric Sensor Strength

  • 12000

    Signature Radius

  • 82

    Scan Resolution

  • miscellaneous
  • 350000

    Activation Proximity

  • 2.75

    Missile Damage Bonus

  • 24000

    Rate Of Fire

  • 5000

    Anchoring Delay

  • 89

    Used With (Charge Group)

  • 2.5

    Missile Velocity Bonus

  • 5

    Missile Flight Time Bonus

  • 5000

    Unanchoring Delay

  • 120000

    Onlining Delay

  • 0.75

    Explosion Radius Bonus

  • 1.5

    Explosion Velocity Bonus

  • 5000

    Minimum Anchoring Distance From Starbase Shield

  • 1

    Player Controllable

  • z 2 500 000.00

    Base Price

  • blueprint
  • Guristas Torpedo Battery Blueprint

  • manufacturing
  • base materials
  • 92

    Tritanium

  • 1 007

    Pyerite

  • 1 112

    Isogen

  • 7

    Nocxium

  • 2

    Zydrine

  • 9

    Megacyte

  • 1

    Broadcast Node

  • 1

    Self-Harmonizing Power Core

  • extra materials and skills
  • 1 000

    Isogen

  • I

    Industry

  • 1

    Torpedo Battery

  • reprocessing
  • material/mineral
  • 92

    Tritanium

  • 1 007

    Pyerite

  • 1 112

    Isogen

  • 7

    Nocxium

  • 2

    Zydrine

  • 9

    Megacyte

  • other
  • 1

    Uniformity

  • 0.001

    Incapacitation Ratio

  • 1

    Required Skill 1Level

  • 175000

    Fly Range

  • 0.5

    Reaction Factor

  • 7500

    Attack Delay Min

  • 30000

    Attack Delay Max

  • 0.75

    Shield Uniformity

  • 0.75

    Armor Uniformity

  • 1

    Structure Uniformity

  • 60000

    Target Switch Delay

  • 10000

    Ammo Capacity

  • 1

    Disallow Offensive Modifiers

  • 4

    Meta Group Id

  • 1

    Fighter Ability Anti Capital Missile Resistance