Blood Phantom - Ectoplasm

Blood Raider Commanders have mastered the Rites of Blood, giving them unnatural affinity with all things living. Threat level: Deadly.

  • shield
  • 1000

    Shield Capacity

  • 0.7

    Shield Em Damage Resistance

  • 0.4

    Shield Explosive Damage Resistance

  • 0.5

    Shield Kinetic Damage Resistance

  • 0.6

    Shield Thermal Damage Resistance

  • 1000000

    Shield Recharge Time

  • armor
  • 1250

    Armor Hitpoints

  • 0.7

    Armor Em Damage Resistance

  • 0.4

    Armor Explosive Damage Resistance

  • 0.5

    Armor Kinetic Damage Resistance

  • 0.6

    Armor Thermal Damage Resistance

  • structure
  • 235 m³

    Capacity

  • 11800000 kg

    Mass

  • 118000m³ packaged

    Volume

  • 1100

    Structure Hitpoints

  • 1280

    Maximum Velocity

  • capacitor
  • 1000000

    Capacitor Recharge Time

  • 950

    Capacitor Capacity

  • targeting
  • 1

    Maximum Locked Targets

  • 20

    Radar Sensor Strength

  • 255

    Signature Radius

  • 210

    Scan Resolution

  • miscellaneous
  • 2000

    Rate Of Fire

  • 8500

    Optimal Range

  • 5.25

    Damage Modifier

  • 12

    Em Damage

  • 10

    Thermal Damage

  • 4000

    Accuracy Falloff

  • 0.065

    Weapon Accuracy Score

  • 0.017

    Security Status Kill Amount

  • 215000

    Bounty

  • 160

    Orbit Velocity

  • 125

    Signature Resolution

  • 0.8361

    Explosion Radius Bonus

  • other
  • 1

    Max Attack Targets

  • 397

    Propulsion Graphic Id

  • 357

    Gfx Turret Id

  • 397

    Gfx Booster Id

  • 14250

    Attack Range

  • 1

    Loot Count Min

  • 9500

    Fly Range

  • 5

    Equipment Min

  • 8

    Equipment Max

  • 0.65

    Reaction Factor

  • 4500

    Attack Delay Min

  • 18000

    Attack Delay Max

  • 0.75

    Shield Uniformity

  • 0.0475

    Defender Chance

  • 0.75

    Armor Uniformity

  • 0.75

    Structure Uniformity

  • 0.0055

    Faction Loss

  • 5

    Security Max Gain

  • 10000

    Chase Max Delay

  • 0.25

    Chase Max Delay Chance

  • 10000

    Chase Max Duration

  • 1

    Chase Max Duration Chance

  • 10000

    Armor Repair Duration

  • 300

    Armor Repair Amount

  • 1

    Group Respawn Chance

  • 19000

    Chase Max Distance

  • 1

    Bracket Colour

  • 0.65

    Shield Boost Delay Chance Medium

  • 0.65

    Armor Repair Delay Chance Medium