 
                        Walls inside deadspace complexes both serve as personal transportation lanes between structures, as well as reinforcement tubes to make sure larger structures don't drift away from each other.
 400
                        400
                        Shield Capacity
 86400000
                        86400000
                        Shield Recharge Time
 300
                        300
                        Armor Hitpoints
 10000 m³
                        10000 m³
                        Capacity
 100000 kg
                        100000 kg
                        Mass
 100000000m³ packaged
                        100000000m³ packaged
                        Volume
 500
                        500
                        Structure Hitpoints
 1000
                        1000
                        Signature Radius
 0
                        0
                        Max Range
 0
                        0
                        Falloff
 0
                        0
                        Tracking Speed
 0
                        0
                        Attack Range
 5
                        5
                        Loot Count Min
 10
                        10
                        Loot Count Max
 0
                        0
                        Security Status Kill Bonus
 0
                        0
                        Fly Range
 5
                        5
                        Equipment Min
 10
                        10
                        Equipment Max
 0
                        0
                        Kill Bounty
 0.75
                        0.75
                        Structure Uniformity
 0
                        0
                        Chase Max Distance