By using reverse-engineered Sleeper technology and advances in focused magnetic fields, this weapon emits a beam of antimatter that is capable of obliterating nearly anything it touches.
Notes: This weapon can only fire on ships that are capital-sized or larger. After firing, you will be immobile for thirty seconds and will be unable to dock, activate your jump drive or cloaking device until the module cycle completes.
Powergrid Usage
Cpu Usage
Mass
Volume
Structure Hitpoints
Activation Cost
Maximum Velocity Bonus
Activation Time / Duration
Thermal Damage
Tech Level
Consumption Type
Consumption Quantity
Cannot Auto Repeat
Jump Delay Duration
Can Be Fitted To
Max Modules Of This Group Allowed
Damage Delay
Disallow Docking
Immobility Duration
Base Price
Required Skill 1Level
Required Skill 2Level
Meta Level
Module Reactivation Delay
Max Group Active
Siege Mode Warp Status
Disallow Early Deactivation
Max Group Online
Effect Deactivation Delay
Doomsday No Jump Or Cloak Duration
Doomsday Range Is Fixed