Ultraviolet S

Modulates the beam of a laser weapon into the ultraviolet frequencies. Slightly reduced range. Slightly increased thermal damage.

12.5% reduced optimal range.
35% reduced capacitor need.

  • structure
  • 1 kg

    Mass

  • 1m³ packaged

    Volume

  • 1

    Structure Hitpoints

  • miscellaneous
  • 6

    Em Damage

  • 3

    Thermal Damage

  • 0.875

    Range Bonus

  • Small

    Charge Size

  • 53

    Used With (Launcher Group)

  • -35

    Capacitor Need Bonus

  • 1

    Tech Level

  • 1

    Volatility

  • 0.00025

    Volatility Damage

  • blueprint
  • Ultraviolet S Blueprint

  • manufacturing
  • base materials
  • 2

    Tritanium

  • 3

    Pyerite

  • 2

    Mexallon

  • 12

    Isogen

  • extra materials and skills
  • I

    Industry

  • reprocessing
  • material/mineral
  • 2

    Tritanium

  • 3

    Pyerite

  • 2

    Mexallon

  • 12

    Isogen

  • other
  • 0

    Damage

  • 0

    Explosive Damage

  • 0

    Kinetic Damage

  • 8039008

    Main Color

  • 0.875

    Fly Range Multiplier

  • 0

    Crystals Get Damaged