'Greaves' Medium Armor Repairer I

This module uses nano-assemblers to repair damage done to the armor of the ship.

  • fitting
  • 108

    Powergrid Usage

  • 20

    Cpu Usage

  • structure
  • 500 kg

    Mass

  • 10m³ packaged

    Volume

  • 40

    Structure Hitpoints

  • miscellaneous
  • 160

    Activation Cost

  • 12000

    Activation Time / Duration

  • 368

    Armor Hitpoints Repaired

  • 1

    Tech Level

  • 6

    Meta Level

  • -15

    Overload Duration Bonus

  • 5.3

    Heat Damage

  • 1

    Required Thermodynamics Level

  • 10

    Overload Repair Bonus

  • blueprint
  • 'Greaves' Medium Armor Repairer I Blueprint

  • manufacturing
  • base materials
  • 2 271

    Tritanium

  • 1 063

    Pyerite

  • 906

    Mexallon

  • 1

    Isogen

  • 4

    Nocxium

  • 3

    Takmahl Phrenic Appendix

  • 2

    Takmahl Gyro Ballast

  • 2

    Takmahl Solid Mox

  • 2

    Takmahl Centrifugal Primer

  • extra materials and skills
  • V

    Industry

  • III

    Takmahl Technology

  • 3

    Takmahl Phrenic Appendix

  • 2

    Takmahl Gyro Ballast

  • 2

    Takmahl Solid Mox

  • 2

    Takmahl Centrifugal Primer

  • reprocessing
  • material/mineral
  • 2 271

    Tritanium

  • 1 063

    Pyerite

  • 906

    Mexallon

  • 1

    Isogen

  • 4

    Nocxium

  • commodity/artifacts and prototypes
  • 3

    Takmahl Phrenic Appendix

  • 2

    Takmahl Gyro Ballast

  • commodity/materials and compounds
  • 2

    Takmahl Solid Mox

  • commodity/decryptors - takmahl
  • 2

    Takmahl Centrifugal Primer

  • other
  • 1

    Required Skill 1Level

  • 2

    Required Skill 2Level

  • 0.01

    Heat Absorbtion Rate Modifier

  • 3

    Meta Group Id