Corpii Phantom_COSMOS

This is a fighter for the Blood Raiders. It is protecting the assets of Blood Raiders and may attack anyone it perceives as a threat or easy pickings. Threat level: Very high

  • shield
  • 325

    Shield Capacity

  • 1

    Shield Em Damage Resistance

  • 0.4

    Shield Explosive Damage Resistance

  • 0.6

    Shield Kinetic Damage Resistance

  • 0.8

    Shield Thermal Damage Resistance

  • 2000000

    Shield Recharge Time

  • armor
  • 850

    Armor Hitpoints

  • 0.5

    Armor Em Damage Resistance

  • 0.8

    Armor Explosive Damage Resistance

  • 0.7

    Armor Kinetic Damage Resistance

  • 0.625

    Armor Thermal Damage Resistance

  • structure
  • 235 m³

    Capacity

  • 2860000 kg

    Mass

  • 28600m³ packaged

    Volume

  • 675

    Structure Hitpoints

  • 750

    Maximum Velocity

  • capacitor
  • 500000

    Capacitor Recharge Time

  • 135

    Capacitor Capacity

  • targeting
  • 1

    Maximum Locked Targets

  • 13

    Radar Sensor Strength

  • 24

    Signature Radius

  • 1500

    Scan Resolution

  • miscellaneous
  • -75

    Maximum Velocity Bonus

  • 1000

    Rate Of Fire

  • 5000

    Optimal Range

  • 3

    Damage Modifier

  • 20000

    Warp Disruption Range

  • 1

    Warp Scramble Strength

  • 5

    Em Damage

  • 6

    Thermal Damage

  • 4000

    Accuracy Falloff

  • 0.125

    Weapon Accuracy Score

  • 0.0055

    Security Status Kill Amount

  • 20000

    Bounty

  • 450

    Orbit Velocity

  • 40

    Signature Resolution

  • 1.5

    Missile Velocity Bonus

  • 1.5

    Missile Flight Time Bonus

  • other
  • 2500

    Scan Speed

  • 0

    Explosive Damage

  • 0

    Kinetic Damage

  • 1

    Max Attack Targets

  • 397

    Propulsion Graphic Id

  • 354

    Gfx Turret Id

  • 397

    Gfx Booster Id

  • 21000

    Attack Range

  • 2

    Loot Count Min

  • 6000

    Fly Range

  • -4

    Equipment Min

  • 3

    Equipment Max

  • 0.65

    Reaction Factor

  • 1500

    Attack Delay Min

  • 7500

    Attack Delay Max

  • 0.75

    Shield Uniformity

  • 0.02

    Defender Chance

  • 0.5

    Warp Scramble Chance

  • 0.5

    Modify Target Speed Chance

  • 20000

    Modify Target Speed Duration

  • 10000

    Modify Target Speed Range

  • 0.75

    Armor Uniformity

  • 0.75

    Structure Uniformity

  • 0.00475

    Faction Loss

  • 5

    Security Max Gain

  • 10000

    Chase Max Delay

  • 0.75

    Chase Max Delay Chance

  • 10000

    Chase Max Duration

  • 1

    Chase Max Duration Chance

  • 25000

    Armor Repair Duration

  • 200

    Armor Repair Amount

  • 0.6

    Armor Repair Delay Chance

  • 1

    Group Respawn Chance

  • 3000

    Max Directional Velocity

  • 0.05

    Min Target Vel Dmg Multiplier

  • 7500

    Chase Max Distance

  • 1

    Bracket Colour