Guardian Chief Guard

This is a fighter for the Serpentis Corporation. It is protecting the assets of the Serpentis Corporation and may attack anyone it perceives as a threat or easy pickings. Threat level: Deadly

  • shield
  • 1200

    Shield Capacity

  • 0.1875

    Shield Em Damage Resistance

  • 0.15

    Shield Explosive Damage Resistance

  • 0.2625

    Shield Kinetic Damage Resistance

  • 0.225

    Shield Thermal Damage Resistance

  • 1000000

    Shield Recharge Time

  • armor
  • 1500

    Armor Hitpoints

  • 0.1875

    Armor Em Damage Resistance

  • 0.15

    Armor Explosive Damage Resistance

  • 0.2625

    Armor Kinetic Damage Resistance

  • 0.225

    Armor Thermal Damage Resistance

  • structure
  • 480 m³

    Capacity

  • 11200000 kg

    Mass

  • 112000m³ packaged

    Volume

  • 1800

    Structure Hitpoints

  • 1280

    Maximum Velocity

  • capacitor
  • 1000000

    Capacitor Recharge Time

  • 1100

    Capacitor Capacity

  • targeting
  • 1

    Maximum Locked Targets

  • 36

    Magnetometric Sensor Strength

  • 205

    Signature Radius

  • 210

    Scan Resolution

  • miscellaneous
  • 2000

    Rate Of Fire

  • 4500

    Optimal Range

  • 3.6

    Damage Modifier

  • 6

    Kinetic Damage

  • 12

    Thermal Damage

  • 2500

    Accuracy Falloff

  • 0.11

    Weapon Accuracy Score

  • 0.4

    Targeting Range Bonus

  • 0.02

    Security Status Kill Amount

  • 300000

    Bounty

  • 160

    Orbit Velocity

  • 0.4

    Scan Resolution Bonus

  • 125

    Signature Resolution

  • other
  • 1

    Max Attack Targets

  • 394

    Propulsion Graphic Id

  • 372

    Gfx Turret Id

  • 394

    Gfx Booster Id

  • 15375

    Attack Range

  • 1

    Loot Count Min

  • 5125

    Fly Range

  • 4

    Equipment Min

  • 6

    Equipment Max

  • 0.71

    Reaction Factor

  • 4050

    Attack Delay Min

  • 16200

    Attack Delay Max

  • 0.75

    Shield Uniformity

  • 0.125

    Defender Chance

  • 0.75

    Armor Uniformity

  • 0.75

    Structure Uniformity

  • 0.009

    Faction Loss

  • 5

    Security Max Gain

  • 10000

    Chase Max Delay

  • 0.35

    Chase Max Delay Chance

  • 10000

    Chase Max Duration

  • 1

    Chase Max Duration Chance

  • 10000

    Armor Repair Duration

  • 260

    Armor Repair Amount

  • 1

    Group Respawn Chance

  • 10250

    Chase Max Distance

  • 1

    Bracket Colour

  • 0.45

    Sensor Dampen Duration Chance

  • 18750

    Sensor Dampen Max Range

  • 10000

    Sensor Dampen Duration

  • 37500

    Sensor Dampen Fall Off

  • 0.54

    Armor Repair Delay Chance Medium