Arch Angel Crusher

This is a fighter for the Arch Angels. It is protecting the assets of Arch Angels and may attack anyone it perceives as a threat or easy pickings. Threat level: Extreme

  • shield
  • 800

    Shield Capacity

  • 0.15

    Shield Em Damage Resistance

  • 0.2625

    Shield Explosive Damage Resistance

  • 0.225

    Shield Kinetic Damage Resistance

  • 0.1875

    Shield Thermal Damage Resistance

  • 1000000

    Shield Recharge Time

  • armor
  • 800

    Armor Hitpoints

  • 0.15

    Armor Em Damage Resistance

  • 0.2625

    Armor Explosive Damage Resistance

  • 0.225

    Armor Kinetic Damage Resistance

  • 0.1875

    Armor Thermal Damage Resistance

  • structure
  • 120 m³

    Capacity

  • 9900000 kg

    Mass

  • 99000m³ packaged

    Volume

  • 800

    Structure Hitpoints

  • 1600

    Maximum Velocity

  • capacitor
  • 1000000

    Capacitor Recharge Time

  • 975

    Capacitor Capacity

  • targeting
  • 3

    Maximum Locked Targets

  • 33

    Ladar Sensor Strength

  • 160

    Signature Radius

  • 250

    Scan Resolution

  • miscellaneous
  • 5000

    Rate Of Fire

  • 20000

    Optimal Range

  • 6

    Damage Modifier

  • 6

    Em Damage

  • 4

    Explosive Damage

  • 2

    Kinetic Damage

  • 17500

    Accuracy Falloff

  • 0.027

    Weapon Accuracy Score

  • 0.0195

    Security Status Kill Amount

  • 285000

    Bounty

  • 8250

    Rate Of Fire

  • 200

    Orbit Velocity

  • 150

    Signature Radius Modifier

  • 125

    Signature Resolution

  • 1.3688

    Missile Velocity Bonus

  • 1.3688

    Missile Flight Time Bonus

  • 0.8156

    Explosion Radius Bonus

  • 1.3688

    Explosion Velocity Bonus

  • other
  • 0

    Thermal Damage

  • 1

    Max Attack Targets

  • 397

    Propulsion Graphic Id

  • 385

    Gfx Turret Id

  • 397

    Gfx Booster Id

  • 73125

    Attack Range

  • 1

    Loot Count Min

  • 24375

    Fly Range

  • 4

    Equipment Min

  • 6

    Equipment Max

  • 0.7

    Reaction Factor

  • 4125

    Attack Delay Min

  • 16500

    Attack Delay Max

  • 0.75

    Shield Uniformity

  • 0.06

    Defender Chance

  • 206

    Missile Type Id

  • 0.75

    Armor Uniformity

  • 0.75

    Structure Uniformity

  • 0.0045

    Faction Loss

  • 5

    Security Max Gain

  • 10000

    Chase Max Delay

  • 0.21875

    Chase Max Delay Chance

  • 10000

    Chase Max Duration

  • 1

    Chase Max Duration Chance

  • 10000

    Armor Repair Duration

  • 0

    Armor Repair Amount

  • 5000

    Shield Boost Duration

  • 125

    Shield Boost Amount

  • 1

    Group Respawn Chance

  • 48750

    Chase Max Distance

  • 1

    Bracket Colour

  • 1

    Target Paint Duration Chance

  • 18750

    Target Paint Max Range

  • 10000

    Target Paint Duration

  • 37500

    Target Paint Fall Off

  • 0.48

    Shield Boost Delay Chance Medium

  • 0.48

    Armor Repair Delay Chance Medium