Serpentis High Admiral

This is a fighter for the Serpentis Corporation. It is protecting the assets of the Serpentis Corporation and may attack anyone it perceives as a threat or easy pickings. Threat level: Deadly

  • shield
  • 4750

    Shield Capacity

  • 0.33

    Shield Em Damage Resistance

  • 0.23

    Shield Explosive Damage Resistance

  • 0.53

    Shield Kinetic Damage Resistance

  • 0.43

    Shield Thermal Damage Resistance

  • 500000

    Shield Recharge Time

  • armor
  • 5250

    Armor Hitpoints

  • 0.33

    Armor Em Damage Resistance

  • 0.23

    Armor Explosive Damage Resistance

  • 0.53

    Armor Kinetic Damage Resistance

  • 0.43

    Armor Thermal Damage Resistance

  • structure
  • 480 m³

    Capacity

  • 17500000 kg

    Mass

  • 1140000m³ packaged

    Volume

  • 6750

    Structure Hitpoints

  • 1120

    Maximum Velocity

  • capacitor
  • 1000000

    Capacitor Recharge Time

  • 3700

    Capacitor Capacity

  • targeting
  • 1

    Maximum Locked Targets

  • 27

    Magnetometric Sensor Strength

  • 390

    Signature Radius

  • 95

    Scan Resolution

  • miscellaneous
  • 3000

    Rate Of Fire

  • 6000

    Optimal Range

  • 8.75

    Damage Modifier

  • 16

    Kinetic Damage

  • 24

    Thermal Damage

  • 10000

    Accuracy Falloff

  • 0.0433

    Weapon Accuracy Score

  • 0.046

    Security Status Kill Amount

  • 1550000

    Bounty

  • 140

    Orbit Velocity

  • 400

    Signature Resolution

  • other
  • 1

    Max Attack Targets

  • 394

    Propulsion Graphic Id

  • 367

    Gfx Turret Id

  • 394

    Gfx Booster Id

  • 25500

    Attack Range

  • 1

    Loot Count Min

  • 8500

    Fly Range

  • 5

    Equipment Min

  • 8

    Equipment Max

  • 0.84

    Reaction Factor

  • 3375

    Attack Delay Min

  • 13500

    Attack Delay Max

  • 0.75

    Shield Uniformity

  • 0.28

    Defender Chance

  • 0.75

    Armor Uniformity

  • 0.75

    Structure Uniformity

  • 0.01

    Faction Loss

  • 5

    Security Max Gain

  • 10000

    Chase Max Delay

  • 0.5

    Chase Max Delay Chance

  • 10000

    Chase Max Duration

  • 1

    Chase Max Duration Chance

  • 10000

    Armor Repair Duration

  • 630

    Armor Repair Amount

  • 0.72

    Armor Repair Delay Chance

  • 1

    Group Respawn Chance

  • 17000

    Chase Max Distance

  • 1

    Bracket Colour

  • 0.72

    Armor Repair Delay Chance Large