Serpentis Flotilla Admiral

This is a fighter for the Serpentis Corporation. It is protecting the assets of the Serpentis Corporation and may attack anyone it perceives as a threat or easy pickings. Threat level: Deadly

  • shield
  • 4750

    Shield Capacity

  • 0.36

    Shield Em Damage Resistance

  • 0.26

    Shield Explosive Damage Resistance

  • 0.56

    Shield Kinetic Damage Resistance

  • 0.46

    Shield Thermal Damage Resistance

  • 500000

    Shield Recharge Time

  • armor
  • 5250

    Armor Hitpoints

  • 0.36

    Armor Em Damage Resistance

  • 0.26

    Armor Explosive Damage Resistance

  • 0.56

    Armor Kinetic Damage Resistance

  • 0.46

    Armor Thermal Damage Resistance

  • structure
  • 480 m³

    Capacity

  • 17500000 kg

    Mass

  • 1140000m³ packaged

    Volume

  • 6750

    Structure Hitpoints

  • 1120

    Maximum Velocity

  • capacitor
  • 1000000

    Capacitor Recharge Time

  • 3400

    Capacitor Capacity

  • targeting
  • 1

    Maximum Locked Targets

  • 32

    Magnetometric Sensor Strength

  • 440

    Signature Radius

  • 80

    Scan Resolution

  • miscellaneous
  • 2000

    Rate Of Fire

  • 5000

    Optimal Range

  • 5.375

    Damage Modifier

  • 12

    Kinetic Damage

  • 24

    Thermal Damage

  • 8000

    Accuracy Falloff

  • 0.046

    Weapon Accuracy Score

  • 0.7

    Targeting Range Bonus

  • 0.04

    Security Status Kill Amount

  • 1100000

    Bounty

  • 140

    Orbit Velocity

  • 0.7

    Scan Resolution Bonus

  • 400

    Signature Resolution

  • other
  • 1

    Max Attack Targets

  • 394

    Propulsion Graphic Id

  • 367

    Gfx Turret Id

  • 394

    Gfx Booster Id

  • 21000

    Attack Range

  • 1

    Loot Count Min

  • 7000

    Fly Range

  • 5

    Equipment Min

  • 7

    Equipment Max

  • 0.81

    Reaction Factor

  • 3600

    Attack Delay Min

  • 14400

    Attack Delay Max

  • 0.75

    Shield Uniformity

  • 0.25

    Defender Chance

  • 0.75

    Armor Uniformity

  • 0.75

    Structure Uniformity

  • 0.01

    Faction Loss

  • 5

    Security Max Gain

  • 10000

    Chase Max Delay

  • 0.5

    Chase Max Delay Chance

  • 10000

    Chase Max Duration

  • 1

    Chase Max Duration Chance

  • 10000

    Armor Repair Duration

  • 510

    Armor Repair Amount

  • 0.69

    Armor Repair Delay Chance

  • 1

    Group Respawn Chance

  • 14000

    Chase Max Distance

  • 1

    Bracket Colour

  • 0.125

    Sensor Dampen Duration Chance

  • 12500

    Sensor Dampen Max Range

  • 10000

    Sensor Dampen Duration

  • 25000

    Sensor Dampen Fall Off

  • 0.69

    Armor Repair Delay Chance Large