Dire Guristas Eraser

Guristas Commanders are master tacticians, frequently veterans of empire navies before swerving off the straight path to become outlaws. Threat level: Deadly.

  • shield
  • 1800

    Shield Capacity

  • 0.1

    Shield Em Damage Resistance

  • 0.15

    Shield Explosive Damage Resistance

  • 0.28

    Shield Kinetic Damage Resistance

  • 0.21

    Shield Thermal Damage Resistance

  • 1000000

    Shield Recharge Time

  • armor
  • 1150

    Armor Hitpoints

  • 0.1

    Armor Em Damage Resistance

  • 0.15

    Armor Explosive Damage Resistance

  • 0.28

    Armor Kinetic Damage Resistance

  • 0.21

    Armor Thermal Damage Resistance

  • structure
  • 235 m³

    Capacity

  • 10100000 kg

    Mass

  • 101000m³ packaged

    Volume

  • 1200

    Structure Hitpoints

  • 1280

    Maximum Velocity

  • capacitor
  • 1000000

    Capacitor Recharge Time

  • 1200

    Capacitor Capacity

  • targeting
  • 3

    Maximum Locked Targets

  • 20

    Gravimetric Sensor Strength

  • 165

    Signature Radius

  • 240

    Scan Resolution

  • miscellaneous
  • 3500

    Rate Of Fire

  • 30000

    Optimal Range

  • 5

    Damage Modifier

  • 12

    Kinetic Damage

  • 10

    Thermal Damage

  • 12000

    Accuracy Falloff

  • 0.023

    Weapon Accuracy Score

  • 0.022

    Security Status Kill Amount

  • 360000

    Bounty

  • 3850

    Rate Of Fire

  • 160

    Orbit Velocity

  • 125

    Signature Resolution

  • 2.0245

    Missile Velocity Bonus

  • 2.0245

    Missile Flight Time Bonus

  • 0.7951

    Explosion Radius Bonus

  • 1.4098

    Explosion Velocity Bonus

  • other
  • 1

    Max Attack Targets

  • 395

    Propulsion Graphic Id

  • 370

    Gfx Turret Id

  • 395

    Gfx Booster Id

  • 75000

    Attack Range

  • 1

    Loot Count Min

  • 33000

    Fly Range

  • 5

    Equipment Min

  • 6

    Equipment Max

  • 0.75

    Reaction Factor

  • 3750

    Attack Delay Min

  • 15000

    Attack Delay Max

  • 0.75

    Shield Uniformity

  • 0.0725

    Defender Chance

  • 211

    Missile Type Id

  • 0.75

    Armor Uniformity

  • 0.75

    Structure Uniformity

  • 0.009

    Faction Loss

  • 5

    Security Max Gain

  • 10000

    Chase Max Delay

  • 0.1

    Chase Max Delay Chance

  • 10000

    Chase Max Duration

  • 1

    Chase Max Duration Chance

  • 5000

    Shield Boost Duration

  • 150

    Shield Boost Amount

  • 1

    Group Respawn Chance

  • 49500

    Chase Max Distance

  • 1

    Bracket Colour

  • 0.58

    Shield Boost Delay Chance Medium