'Beatnik' Small Remote Armor Repairer

This module uses nano-assemblers to repair damage done to the armor of the Target ship.

  • fitting
  • 4

    Powergrid Usage

  • 6

    Cpu Usage

  • structure
  • 20 kg

    Mass

  • 5m³ packaged

    Volume

  • 40

    Structure Hitpoints

  • miscellaneous
  • 27

    Activation Cost

  • 8400

    Optimal Range

  • 2700

    Activation Time / Duration

  • 57

    Armor Hitpoints Repaired

  • 1

    Tech Level

  • 6

    Meta Level

  • -15

    Overload Duration Bonus

  • 0.9

    Heat Damage

  • 1

    Required Thermodynamics Level

  • 3000

    Effectiveness Falloff

  • z 4 996.00

    Base Price

  • blueprint
  • 'Beatnik' Small Remote Armor Repairer Blueprint

  • manufacturing
  • base materials
  • 896

    Tritanium

  • 3

    Pyerite

  • 112

    Mexallon

  • 1

    Isogen

  • 2

    Yan Jung Crystal Cylinder

  • 2

    Yan Jung Null Shell

  • 1

    Yan Jung Info Matrix

  • extra materials and skills
  • V

    Industry

  • I

    Yan Jung Technology

  • 2

    Yan Jung Crystal Cylinder

  • 2

    Yan Jung Null Shell

  • 1

    Yan Jung Info Matrix

  • reprocessing
  • material/mineral
  • 896

    Tritanium

  • 3

    Pyerite

  • 112

    Mexallon

  • 1

    Isogen

  • commodity/artifacts and prototypes
  • 2

    Yan Jung Crystal Cylinder

  • commodity/materials and compounds
  • 2

    Yan Jung Null Shell

  • commodity/decryptors - yan jung
  • 1

    Yan Jung Info Matrix

  • other
  • 1

    Required Skill 1Level

  • 0.01

    Heat Absorbtion Rate Modifier

  • 3

    Meta Group Id