'Economist' Tracking Computer I

By predicting the trajectory of targets, it helps to boost the tracking speed and range of turrets. This module can be loaded with scripts to increase its effectiveness in certain areas.

Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.

  • fitting
  • 1

    Powergrid Usage

  • 28

    Cpu Usage

  • structure
  • 1 m³

    Capacity

  • 5m³ packaged

    Volume

  • 40

    Structure Hitpoints

  • miscellaneous
  • 7

    Activation Cost

  • 10000

    Activation Time / Duration

  • Small

    Charge Size

  • 14

    Falloff Bonus

  • 7

    Optimal Range Bonus

  • 1

    Tech Level

  • 907

    Used With (Charge Group)

  • 6

    Meta Level

  • 13.5

    Tracking Speed Bonus

  • 3.3

    Heat Damage

  • 1

    Required Thermodynamics Level

  • 15

    Overload Effectiveness Bonus

  • z 9 900.00

    Base Price

  • blueprint
  • 'Economist' Tracking Computer I Blueprint

  • manufacturing
  • base materials
  • 949

    Tritanium

  • 2

    Megacyte

  • 3

    Serpentis Basic Target Guider

  • 1

    Second-hand Parts

  • extra materials and skills
  • V

    Industry

  • II

    Gallente Encryption Methods

  • 3

    Serpentis Basic Target Guider

  • 1

    Second-hand Parts

  • 1

    Incognito Accelerant

  • reprocessing
  • material/mineral
  • 949

    Tritanium

  • 2

    Megacyte

  • commodity/artifacts and prototypes
  • 3

    Serpentis Basic Target Guider

  • commodity/materials and compounds
  • 1

    Second-hand Parts

  • other
  • 1

    Required Skill 1Level

  • 0.01

    Heat Absorbtion Rate Modifier

  • 3

    Meta Group Id