Angel Saint

This is a fighter for the Arch Angels. It is protecting the assets of Arch Angels and may attack anyone it perceives as a threat or easy pickings. Threat level: Deadly

  • shield
  • 5500

    Shield Capacity

  • 0.26

    Shield Em Damage Resistance

  • 0.56

    Shield Explosive Damage Resistance

  • 0.46

    Shield Kinetic Damage Resistance

  • 0.36

    Shield Thermal Damage Resistance

  • 500000

    Shield Recharge Time

  • armor
  • 4750

    Armor Hitpoints

  • 0.26

    Armor Em Damage Resistance

  • 0.56

    Armor Explosive Damage Resistance

  • 0.46

    Armor Kinetic Damage Resistance

  • 0.36

    Armor Thermal Damage Resistance

  • structure
  • 120 m³

    Capacity

  • 19000000 kg

    Mass

  • 19000000m³ packaged

    Volume

  • 5250

    Structure Hitpoints

  • 1400

    Maximum Velocity

  • capacitor
  • 1000000

    Capacitor Recharge Time

  • 2900

    Capacitor Capacity

  • targeting
  • 4

    Maximum Locked Targets

  • 30

    Ladar Sensor Strength

  • 400

    Signature Radius

  • 90

    Scan Resolution

  • miscellaneous
  • 5000

    Rate Of Fire

  • 25000

    Optimal Range

  • 7.375

    Damage Modifier

  • 8

    Kinetic Damage

  • 32

    Thermal Damage

  • 35000

    Accuracy Falloff

  • 0.01125

    Weapon Accuracy Score

  • 1.1

    Missile Damage Bonus

  • 0.04

    Security Status Kill Amount

  • 1100000

    Bounty

  • 15000

    Rate Of Fire

  • 175

    Orbit Velocity

  • 25

    Signature Radius Modifier

  • 400

    Signature Resolution

  • 1.459

    Missile Velocity Bonus

  • 1.459

    Missile Flight Time Bonus

  • 1

    Explosion Radius Bonus

  • 1.459

    Explosion Velocity Bonus

  • other
  • 0

    Em Damage

  • 0

    Explosive Damage

  • 1

    Max Attack Targets

  • 397

    Propulsion Graphic Id

  • 379

    Gfx Turret Id

  • 397

    Gfx Booster Id

  • 84375

    Attack Range

  • 33750

    Fly Range

  • 5

    Equipment Min

  • 7

    Equipment Max

  • 0.81

    Reaction Factor

  • 3300

    Attack Delay Min

  • 13200

    Attack Delay Max

  • 0.75

    Shield Uniformity

  • 0.125

    Defender Chance

  • 2508

    Missile Type Id

  • 0.75

    Armor Uniformity

  • 0.75

    Structure Uniformity

  • 0.01

    Faction Loss

  • 5

    Security Max Gain

  • 10000

    Chase Max Delay

  • 0.3125

    Chase Max Delay Chance

  • 10000

    Chase Max Duration

  • 1

    Chase Max Duration Chance

  • 10000

    Armor Repair Duration

  • 0

    Armor Repair Amount

  • 5000

    Shield Boost Duration

  • 255

    Shield Boost Amount

  • 1

    Group Respawn Chance

  • 50625

    Chase Max Distance

  • 1

    Bracket Colour

  • 0.15

    Target Paint Duration Chance

  • 12500

    Target Paint Max Range

  • 10000

    Target Paint Duration

  • 25000

    Target Paint Fall Off

  • 0.64

    Shield Boost Delay Chance Large

  • 0.64

    Armor Repair Delay Chance Large