Arch Angel Marauder

This is a fighter for the Arch Angels. It is protecting the assets of Arch Angels and may attack anyone it perceives as a threat or easy pickings. Threat level: Deadly

  • shield
  • 1600

    Shield Capacity

  • 0.1

    Shield Em Damage Resistance

  • 0.28

    Shield Explosive Damage Resistance

  • 0.21

    Shield Kinetic Damage Resistance

  • 0.15

    Shield Thermal Damage Resistance

  • 1000000

    Shield Recharge Time

  • armor
  • 1150

    Armor Hitpoints

  • 0.1

    Armor Em Damage Resistance

  • 0.28

    Armor Explosive Damage Resistance

  • 0.21

    Armor Kinetic Damage Resistance

  • 0.15

    Armor Thermal Damage Resistance

  • structure
  • 120 m³

    Capacity

  • 10900000 kg

    Mass

  • 109000m³ packaged

    Volume

  • 1250

    Structure Hitpoints

  • 1600

    Maximum Velocity

  • capacitor
  • 1000000

    Capacitor Recharge Time

  • 1050

    Capacitor Capacity

  • targeting
  • 4

    Maximum Locked Targets

  • 16

    Ladar Sensor Strength

  • 130

    Signature Radius

  • 280

    Scan Resolution

  • miscellaneous
  • 1500

    Rate Of Fire

  • 2000

    Optimal Range

  • 3.25

    Damage Modifier

  • 12

    Explosive Damage

  • 4

    Kinetic Damage

  • 12000

    Accuracy Falloff

  • 0.1056

    Weapon Accuracy Score

  • 0.021

    Security Status Kill Amount

  • 330000

    Bounty

  • 12500

    Rate Of Fire

  • 200

    Orbit Velocity

  • 125

    Signature Resolution

  • 1.3934

    Missile Velocity Bonus

  • 1.3934

    Missile Flight Time Bonus

  • 0.8033

    Explosion Radius Bonus

  • 1.3934

    Explosion Velocity Bonus

  • other
  • 0

    Em Damage

  • 0

    Thermal Damage

  • 1

    Max Attack Targets

  • 397

    Propulsion Graphic Id

  • 385

    Gfx Turret Id

  • 397

    Gfx Booster Id

  • 72500

    Attack Range

  • 1

    Loot Count Min

  • 5000

    Fly Range

  • 5

    Equipment Min

  • 6

    Equipment Max

  • 0.73

    Reaction Factor

  • 3900

    Attack Delay Min

  • 15600

    Attack Delay Max

  • 0.75

    Shield Uniformity

  • 0.0675

    Defender Chance

  • 206

    Missile Type Id

  • 0.75

    Armor Uniformity

  • 0.75

    Structure Uniformity

  • 0.008

    Faction Loss

  • 5

    Security Max Gain

  • 10000

    Chase Max Delay

  • 0.4375

    Chase Max Delay Chance

  • 10000

    Chase Max Duration

  • 1

    Chase Max Duration Chance

  • 10000

    Armor Repair Duration

  • 280

    Armor Repair Amount

  • 5000

    Shield Boost Duration

  • 140

    Shield Boost Amount

  • 1

    Group Respawn Chance

  • 10000

    Chase Max Distance

  • 1

    Bracket Colour

  • 0.51

    Shield Boost Delay Chance Medium

  • 0.51

    Armor Repair Delay Chance Medium